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[Wesnoth-cvs-commits] fixed problem with AI attacking units not always a


From: David White <address@hidden>
Subject: [Wesnoth-cvs-commits] fixed problem with AI attacking units not always advancing levels
Date: Wed, 05 Nov 2003 14:31:17 -0500

Commit from Sirp 2003-11-05 14:31 EST
fixed problem with AI attacking units not always advancing levels
Module File name Revision
wesnoth src/ai.cpp 1.12 >>> 1.13
wesnoth src/playturn.cpp 1.48 >>> 1.49



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