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From: | David White <address@hidden> |
Subject: | [Wesnoth-cvs-commits] fixed problem where restarting a network game after already playing one doesn't work properly |
Date: | Sun, 12 Oct 2003 05:24:03 -0400 |
Commit from Sirp | 2003-10-12 05:23 EDT |
fixed problem where restarting a network game after already playing one doesn't work properly
Module | File name | Revision | |||
---|---|---|---|---|---|
wesnoth | src/multiplayer.cpp | 1.11 | >>> | 1.12 | |
wesnoth | src/multiplayer.hpp | 1.2 | >>> | 1.3 | |
wesnoth | src/multiplayer_client.cpp | 1.1 | >>> | 1.2 | |
wesnoth | src/network.cpp | 1.3 | >>> | 1.4 | |
wesnoth | src/network.hpp | 1.2 | >>> | 1.3 | |
wesnoth | src/preferences.cpp | 1.14 | >>> | 1.15 |
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