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[Weechat-dev] [task #9770] Add nick (and possibly channel) completion fo

From: JD
Subject: [Weechat-dev] [task #9770] Add nick (and possibly channel) completion for SAJOIN
Date: Tue, 06 Oct 2009 07:41:40 +0000
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv: Gecko/20090913 Shiretoko/3.5.3


                 Summary: Add nick (and possibly channel) completion for
                 Project: WeeChat
            Submitted by: jdhore
            Submitted on: Tue 06 Oct 2009 07:41:39 AM GMT
                Category: commands
         Should Start On: Tue 06 Oct 2009 12:00:00 AM GMT
   Should be Finished on: Tue 06 Oct 2009 12:00:00 AM GMT
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
        Percent Complete: 0%
             Assigned to: None
         Originator Name: 
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                IRC nick: jdhore



Discussed on #weechat on October 6, 2009 at 08:37 GMT.

SAJOIN is a command in the most popular IRCd's (by a huge margin) to force
join a user to a channel. This is useful for me specifically because i run a
network where many of the staff members forget to join the staff channel and i
use /SAJOIN to join them, but it doesn't complete nicks or the channel so it
takes a long time to join them all to the staff channel.

The syntax is: /SAJOIN <nick> <channel>

http://searchirc.com/ircd-versions <-- It's supported by all versions of
Unreal and all versions of InspIRCd in that list which are the majority of
IRCd's used by a massive margin.

http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#useropercommands <--
It's listed there if you scroll through that chart a bit.


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