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[Usata-commits] Changes to usata2/src/scene-manager.hpp
From: |
David Lau |
Subject: |
[Usata-commits] Changes to usata2/src/scene-manager.hpp |
Date: |
Fri, 07 Jan 2005 01:25:10 -0500 |
Index: usata2/src/scene-manager.hpp
diff -u usata2/src/scene-manager.hpp:1.5 usata2/src/scene-manager.hpp:1.6
--- usata2/src/scene-manager.hpp:1.5 Mon Jan 3 07:43:49 2005
+++ usata2/src/scene-manager.hpp Fri Jan 7 06:13:11 2005
@@ -10,7 +10,7 @@
// included in the software distribution, or visit
// http://www.fsf.org/licenses/gpl.html.
//
-// $Id: scene-manager.hpp,v 1.5 2005/01/03 07:43:49 skunix Exp $
+// $Id: scene-manager.hpp,v 1.6 2005/01/07 06:13:11 skunix Exp $
#ifndef USATA_SCENE_MANAGER_HPP
#define USATA_SCENE_MANAGER_HPP
@@ -30,17 +30,16 @@
std::auto_ptr<SM_internal::Impl> impl;
public:
- SceneManager();
- virtual std::string name()const { return "SceneManager";}
- virtual ~SceneManager();
- void insert(Object_sp,const std::string&);
- bool lock(bool);
- virtual void add_child(const Object_sp&);
-
- virtual void add_child(const Object_sp&, std::string& path);
- virtual Object_sp get_child(const std::string&);
- virtual void draw ();
- virtual void update();
+ SceneManager();
+ virtual ~SceneManager();
+ bool lock(bool);
+
+ virtual void add_child(const Object_sp&);
+ virtual void add_child(const Object_sp&,
std::string& path);
+ virtual Object_sp get_child(const std::string&);
+
+ virtual void draw ();
+ virtual void update();
};
}
- [Usata-commits] Changes to usata2/src/scene-manager.hpp, David Lau, 2005/01/01
- [Usata-commits] Changes to usata2/src/scene-manager.hpp, David Lau, 2005/01/02
- [Usata-commits] Changes to usata2/src/scene-manager.hpp, David Lau, 2005/01/03
- [Usata-commits] Changes to usata2/src/scene-manager.hpp,
David Lau <=
- [Usata-commits] Changes to usata2/src/scene-manager.hpp, David Lau, 2005/01/09
- [Usata-commits] Changes to usata2/src/scene-manager.hpp, David Lau, 2005/01/10
- [Usata-commits] Changes to usata2/src/scene-manager.hpp, David Lau, 2005/01/17