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Re: [Swftools-common] version 1.0?

From: Chris Pugh
Subject: Re: [Swftools-common] version 1.0?
Date: Wed, 21 Apr 2010 14:38:25 +0100

Ok.. but maybe no longer under this particular thread.  Filip is getting
stressed! ;o)



On 21 April 2010 13:06, Mark Lee <address@hidden> wrote:
>>Nor further argument from yours truly.
> Can't say I'd like that Chris. I've got some excellent info from your
> responses/arguments.
> Mark
> ________________________________
> From: Chris Pugh <address@hidden>
> To: Mark Lee <address@hidden>
> Cc: Swftools <address@hidden>
> Sent: Wed, April 21, 2010 7:53:05 AM
> Subject: Re: [Swftools-common] version 1.0?
> On 21 April 2010 12:44, Mark Lee <address@hidden> wrote:
>> Chris, don't get me wrong
> I wasn't actually.  But I did miss of the qualifying *;o)* !!
>>... as basically I'm supporting your point about learning and contributing.
>> (I've already offered to contribute translation of the technical info into
>> user
>> friendly language and am attempting to learn C++.)
> That makes two of us then!
>> However, there's a "but": car designers/makers, even if they do it for
>> free, are pleased when non-engineers can get in, turn the switch and drive
>> off without knowing about pistons and injectors.
> And usually complain when the car comes back in a wreck through user
> mishandling ( Note to Self: quit with the jokes Chris.. )
>> Most of us will only be able to pump gas, change wheels (hah!)
> Agreed - the latter is almost impossible when the wretched things have
> been put on with a air gun.
>> and sometimes remember to check the oil and washer fluid. It's good that
>> >a trucker can make some quick fixes when he's broken down but if he were
>> to spend weeks on fixing rather than grabbing another truck while the
>> expert
>> does the fixing, he'd be not using time as productively as he could. Yeah,
>> >just pay the expert.
> Understood. Point made and taken.  Nor further argument from yours truly.
> Regards,
> Chris.

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