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Re: Swarms, zones, dropping, and resource management.
From: |
Marcus G. Daniels |
Subject: |
Re: Swarms, zones, dropping, and resource management. |
Date: |
27 Apr 1999 14:42:33 -0700 |
>>>>> "AB" == Albert-Jan Brouwer <address@hidden> writes:
AB> - Is drop being called on an object when a containing swarm or
AB> zone is dropped?
No.
AB> - Is the drop method intended to be overridden?
No, not really. Parts of Swarm, especially the GUI, were written in
parallel with defobj (e.g. Zones) -- this code does explicit drops,
but won't do the right thing if its owner Zone were to be dropped.
AB> I would have
AB> assumed it to be the proper place to do clean up of resources not
AB> bound up with a zone, e.g. closing a file opened with fopen() by
AB> the object to be destoyed.
The mechanism that exists for Zone-oriented resource releases (e.g.
fopen), is the addRef:withArgument: interface. This lets one set up
a function to be called when the deallocation is about to be done.
[There were some messages about this on the mailing list a few weeks ago --
you might check the archives for more info.]
AB> - If no drop is called, is the memory corresponding to the objects
AB> cleaned up nevertheless?
Yes.
AB> - If the memory is cleaned up, is this done by dropping the zone
AB> corresponding to the swarm within which all objects within the
AB> swarm are supposed to have been allocated?
There's a data structure in a Zone that enumerates all objects
in it, including subzones. There's also a data structure in each object
that enumerates all the notification references. Dropping a Zone
results in iteration over these data structures.
AB> Presumably this
AB> recurses to any sub swarms / zones within a swarm?
Yes.
AB> - Is a new zone created whenever a new swarm is created or does a
AB> swarm inherit the zone passed on as a parameter to the
AB> create/createBegin method causing its instantiation?
When an object is allocated in a Swarm, i.e., the Swarm is used as
as an argument to +create:, that object is put in a new internal
Zone that's created when the Swarm is created.
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