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[screen-devel] [PATCH] fix UTF-8 characters with more than 2 bytes
From: |
Stefan Assmann |
Subject: |
[screen-devel] [PATCH] fix UTF-8 characters with more than 2 bytes |
Date: |
Fri, 22 Feb 2019 13:29:17 +0100 |
Characters are stored as uint32 nowadays. Looking at the lower bytes
only seems to be an oversight from the fontx clean up.
Fixes: f18f5d0da1d4 get rid of fontx
---
src/display.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/display.c b/src/display.c
index 0e2844815b10..3bfa12add6eb 100644
--- a/src/display.c
+++ b/src/display.c
@@ -431,7 +431,6 @@ static void RAW_PUTCHAR(uint32_t c)
{
if (D_encoding == UTF8) {
- c = (c & 255) | (unsigned char)D_rend.font << 8;
if (D_mbcs) {
c = D_mbcs;
if (D_x == D_width)
--
2.20.1
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