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[Savannah-register-public] [task #7842] Submission of Derby


From: Wojciech Kicior
Subject: [Savannah-register-public] [task #7842] Submission of Derby
Date: Sun, 09 Mar 2008 14:49:18 +0000
User-agent: Mozilla/5.0 (X11; U; Linux i686 (x86_64); pl-PL; rv:1.8.1.12) Gecko/20080208 Fedora/2.0.0.12-1.fc8 Firefox/2.0.0.12

URL:
  <http://savannah.gnu.org/task/?7842>

                 Summary: Submission of Derby
                 Project: Savannah Administration
            Submitted by: disorderx
            Submitted on: Sunday 03/09/2008 at 14:49
         Should Start On: Sunday 03/09/2008 at 00:00
   Should be Finished on: Wednesday 03/19/2008 at 00:00
                Category: Project Approval
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
        Percent Complete: 0%
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any
                  Effort: 0.00

    _______________________________________________________

Details:

A new project has been registered at Savannah 
This project account will remain inactive until a site admin approves or
discards the registration.


= Registration Administration =

While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration
<https://savannah.gnu.org/siteadmin/groupedit.php?group_id=9727> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):

* Group Administration
<https://savannah.gnu.org/siteadmin/groupedit.php?group_id=9727>


= Registration Details =

* Name: *Derby*
* System Name:  *derby*
* Type: non-GNU software & documentation
* License: GNU General Public License v2 or later

----

==== Description: ====
Derby is a 2D multiplayer car game. It is two person project on Distributed
Systems classes. It's written in C++, using OpenGL and net library Zoidcom.
It's based on a simple client-server mechanism, where server is collecting
players moves, counting everything and sends stuff to clients. Client's job is
to render everything on the screen. The game itself is for destructing other
cars. The challenge is to make realistic physics and collision reaction. In
the beggining we will do this in 2D, but maybe in future, the game will get
one more D :D


==== Tarball URL: ====
http://savannah.gnu.org/submissions_uploads/derby_9mar.tar






    _______________________________________________________

Reply to this item at:

  <http://savannah.gnu.org/task/?7842>

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