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[Savannah-register-public] [task #7021] Submission of Dynamic RPG
From: |
Kristoffer Ström |
Subject: |
[Savannah-register-public] [task #7021] Submission of Dynamic RPG |
Date: |
Thu, 21 Jun 2007 22:10:04 +0000 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; sv-SE; rv:1.8.1.4) Gecko/20070508 Iceweasel/2.0.0.4 (Debian-2.0.0.4-0etch1) |
URL:
<http://savannah.nongnu.org/task/?7021>
Summary: Submission of Dynamic RPG
Project: Savannah Administration
Submitted by: blx
Submitted on: torsdag 2007-06-21 den 22:10
Should Start On: torsdag 2007-06-21 den 00:00
Should be Finished on: söndag 2007-07-01 den 00:00
Category: Project Approval
Priority: 5 - Normal
Status: None
Privacy: Public
Percent Complete: 0%
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
Effort: 0.00
_______________________________________________________
Details:
A new project has been registered at Savannah
This project account will remain inactive until a site admin approves or
discards the registration.
= Registration Administration =
While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration
<https://savannah.nongnu.org/siteadmin/groupedit.php?group_id=9348> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):
* Group Administration
<https://savannah.nongnu.org/siteadmin/groupedit.php?group_id=9348>
= Registration Details =
* Name: *Dynamic RPG*
* System Name: *dynrpg*
* Type: non-GNU software & documentation
* License: GNU General Public License V2 or later
----
==== Description: ====
A project to create a graphical role playing game with a dynamicly generated
world. The game will combine the spirit of nethack with console-style rpg
gameplay.
The language is C++
The graphics is seemingly 2d tile based but is basicly textured
3d-environments seen from a fixed angle, this allows for 4 camera angles and
deformatable scenery.
Graphics rendering is done with SDL
The engine is planned to use guile to implent a scheme scripting environment
for both mob ai and generation of landscapes and caves.
the code so far can be found at http://blechx.mine.nu/dynrpg.tar.gz
==== Other Software Required: ====
SDL, SDL_image only for now
guile planned, and probably SDL_mixer too.
_______________________________________________________
Reply to this item at:
<http://savannah.nongnu.org/task/?7021>
_______________________________________________
Meddelandet skickades via/av Savannah
http://savannah.nongnu.org/
- [Savannah-register-public] [task #7021] Submission of Dynamic RPG,
Kristoffer Ström <=