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[Savannah-register-public] [task #5225] Submission of Nelit2 Engine


From: Alex Boldyrev
Subject: [Savannah-register-public] [task #5225] Submission of Nelit2 Engine
Date: Fri, 3 Feb 2006 04:35:49 +0000
User-agent: Opera/8.51 (Windows NT 5.1; U; en)

URL:
  <http://savannah.nongnu.org/task/?func=detailitem&item_id=5225>

                 Summary: Submission of Nelit2 Engine
                 Project: Savannah Administration
            Submitted by: st0ke
            Submitted on: Fri 02/03/06 at 04:35
         Should Start On: Fri 02/03/06 at 00:00
   Should be Finished on: Mon 02/13/06 at 00:00
                Category: Project Approval
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Percent Complete: 0%
             Open/Closed: Open
                  Effort: 0.00

    _______________________________________________________

Details:

A new project has been registered at Savannah 
The project account will remain inactive until a site admin approve or
discard the registration.


######### REGISTRATION ADMINISTRATION #########

While this item will be useful to track the registration process, approving
or discarding the registration must be done using the specific "Group
Administration" page, accessible only to site administrators, effectively
logged as site administrators (superuser):

  <https://savannah.nongnu.org/admin/groupedit.php?group_id=8329>


######### REGISTRATION DETAILS ######### 

Full Name:
----------
  Nelit2 Engine

System Group Name:
-----------------
  nelit2e

Type:
-----
  non-GNU software & documentation

License:
-------- 
  Other

Other License: 
--------------
  GNU GPL, GNU LPGL, Modified BSD

Description:
------------
  Nelit2 Engine - game engine, which include graph, sound and physic. Also
include input system.

This project is written on C/C ++, but as it modular, some other languages as
FreePascal or Asm can be used.

You can write on it engine both small arcades, and large projects.

This engine has high-level API, therefore to work with it it is rather easy.

Pre-alpha code: http://www.st0ke.nm.ru/nSt0ke2/files/code.0.2.0.zip
(ZIP-arhive)

Other Software Required:
------------------------
  OpenGL, SDL - Is present in minimum Free OS
DirectX - only in Win32
ODE, OpenAL - Is not present in minimum Free OS








    _______________________________________________________

Reply to this item at:

  <http://savannah.nongnu.org/task/?func=detailitem&item_id=5225>

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