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Re: [savannah-help-public] antennavis - visualization bug?


From: Bohumir Jelinek
Subject: Re: [savannah-help-public] antennavis - visualization bug?
Date: Thu, 10 Jan 2013 14:07:48 -0600 (CST)

Dear Savannah administrators,

thanks for maintaining the Savannah site!

I would like to contribute to the Antennavis project on Savannah,
but I am not getting any response to my request to join the group -
possibly because Antennavis project does no have any member.

Can you please make me a member of the Antennavis project?

Thanks,
-Bohumir

> 
> Hi Bohumir,
> sorry but I didn't have so much time to look at it. Maybe this weekend, 
> I'll let you know.
> In the meantime I suggest you to take over the upstream version of 
> antennavis from GNU.
> What's your opinion?
> 
> Regards,
> Chris.
> 
> 
> On 2013-01-03 23:56, Bohumir Jelinek wrote:
> > Hello Chris,
> >
> > did you have a chance to look at it?
> >
> > Thanks,
> > -Bohumir
> >
> >>
> >> Hello Bohumir,
> >> thank you very much for your interest in antennavis.
> >> I will take a look at the problem and let you know ASAP.
> >>
> >> Regards,
> >> Chris.
> >>
> >> On Tue, 20 Nov 2012 19:29:06 -0600 (CST), Bohumir Jelinek
> >> wrote:
> >> > Ooops,
> >> > here comes the attachment.
> >> >
> >> > -Bohumir
> >> >
> >> >>
> >> >> Hello Chris,
> >> >>
> >> >> I am Bohumir, co-author of http://yagi-logper.sourceforge.net/.
> >> >> Thanks for maintaining antennavis package. I like antennavis.
> >> >>
> >> >> I believe I found a small bug in the antennavis visualization 
> >> routines.
> >> >> It appears, for example, when you give it a single dipole as 
> >> input, as
> >> >> attached. Result should be a rotationally symmetric around the 
> >> axis of
> >> >> the dipole, but it is not.
> >> >>
> >> >> Following three lines, in PlotPoint() function, VisField.c are 
> >> wrong:
> >> >>
> >> >>    glRotatef(azimuth, 0.0, 1.0, 0.0);
> >> >>    glRotatef(elevation, 1.0, 0.0, 0.0);
> >> >>    glTranslatef(0.0, 0.0, dist * POINT_DIST_SCALE);
> >> >>
> >> >> They should be replaced by:
> >> >>
> >> >>    glRotatef(elevation, 0.0, 1.0, 0.0);
> >> >>    glRotatef(azimuth, 0.0, 0.0, -1.0);
> >> >>    glTranslatef(0.0, dist * POINT_DIST_SCALE, 0.0);
> >> >>
> >> >> I would be very glad if you can look into that.
> >> >>
> >> >> Best,
> >> >> -Bohumir
> >> >>  http://www.cavs.msstate.edu/directory/information.php?eid=69
> >> >>
> >>
> 



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