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Re: [Savannah-hackers] submission of GEM - savannah.nongnu.org


From: Jonathan Gonzalez V.
Subject: Re: [Savannah-hackers] submission of GEM - savannah.nongnu.org
Date: Sun, 28 Nov 2004 22:25:25 -0300
User-agent: Gnus/5.110003 (No Gnus v0.3) Emacs/21.3 (gnu/linux)

address@hidden writes:

Hi Grigore Enescu Medalin,

I'm evaluating the project you submitted for approval in Savannah.

I have some doubt about the license you wrote I cannot defined as
GPL-Compatible or GPL-Incompatible, I asked to address@hidden, we
just have to wait for the answer.

While we wait can you explain me more about how it will be the
support for different platforms? one of the platforms that you listed
will be necessary to use this project?

On the other hand you said that you do not have "any code at all"
means that you had some code? If you had some source code I wish to
review it, even if it is not functional, to catch potential legal
issues early. 

For example, to release your program properly under the GPL you must
include a copyright notice and permission-to-copy statements at
the beginning of every file of source code.  This is explained in
http://www.gnu.org/licenses/gpl-howto.html.  Our review would help catch
potential omissions such as these.

Regards,

> A package was submitted to savannah.nongnu.org
> This mail was sent to address@hidden, address@hidden
>
>
> Grigore Enescu Madalin <address@hidden> described the package as
> follows:
> License: other
> Other License: GEM License Version 1.00
> Copyright (c) 2004 Grigore Enescu Madalin
>
> Permission is hereby granted, free of charge, to any person obtaining a
> copy of this software and associated documentation files (the
> "Software"), to deal in the Software without restriction, including
> without limitation the rights to use, copy, modify, merge, publish,
> distribute, sublicense, and/or sell copies of the Software, and to permit
> persons to whom the Software is furnished to do so, subject to the
> following conditions:
>
> 1. The origin of this Software must not be misrepresented.
> 2. You must not claim that you wrote the original Software.
> 3. Altered source versions of the Software must be plainly marked as
> such.
> 4. Altered source versions of the Software must not be misrepresented as
> being the original Software.
> 5. You must display the original, unmodified Software logo as the first
> logo on startup of your product, demo or application.
> 6. You must prominently display the Software logo on any marketing
> materials, advertising or packaging of your product, demo or application.
> 7. You must not remove, alter, obscure, or modify in any way the
> appearance or operation of the Software logo.
> 8. The above copyright notice, this permission notice and the Software
> logo must be included in all copies or portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
> NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
> DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
> USE OR OTHER DEALINGS IN THE SOFTWARE.
>
> This agreement shall be governed in all respects by the laws of the
> Romania.
> Package: GEM
> System name: gem
> Type: non-GNU
>
> Description:
> The GEM 3D engine is an portable free open source software development kit
> which allows you to build high performance 3D graphics applications such as
> games. 
>
> It will be written in C and C++ and is will be based on OpenGL.
>
> The GEM engine will be optimized both for 2D and 3D rendering.
>
> The GEM engine is intended to be callable from almost any programming
> languages. Anyway there will be three programming languages tested and
> fully suported by GEM engine : C, C++ and EUPHORIA.
>
> The GEM 3D engine will be availlable on Linux, Solaris, FreeBSD and
> Windows platforms.
>
> We do not have yet any source code at all regarding the engine.
>
>
> Other Software Required:
> The GEM 3D engine will be compiled using the following libraries :
> zlib and OpenAL. The GEM 3D engine will not depends on those libraries.
> All those libraries will be optional.
>

-- 
"Emacs the only editor which has its own church"

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