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[Savannah-hackers] savannah.gnu.org: submission of Laser Trap
From: |
mroova |
Subject: |
[Savannah-hackers] savannah.gnu.org: submission of Laser Trap |
Date: |
Sat, 17 Nov 2001 16:42:25 -0500 |
A package was submitted to savannah.gnu.org.
This mail was sent to address@hidden, address@hidden
Anatol Ogórek <address@hidden> described the package as follows:
License: gpl
Other License:
Package: Laser Trap
System name: lasertrap
This package does NOT want to apply for inclusion in the GNU project
My project is a logical game. It works with Linux, but it will also work wist
windows system. It is completely free. That is why I want to put this to this
page ;). It works in 800x600 resolution, full screen or windowed. At present
there are over 30 levels. Game is almost finished. I only have to finish the
menu, and repair some sound problems. In the future I plan to code a level
editor. My game uses ClanLib libraries. Rules are simple. There is a level...
;) There is a laser source, and different kind of blocks. Some of them
reflects laser, other doesn\'t. Some of them you can move, the other not. There
are also sensors. A goal is to destroy the sensors using a laser. You have to
move blocks in different ways, to reflect a laser and hit the sensors. There
are also other things, like doors, keys, laser switchers, etc... In my opinion
game is quite interesting, and not very simple. Now it is already quite stable.
It has nice music, not bad sound effects, and beautifull colorfull graphics,
with handy drawed background, .I also want to include user management, game
saving, more nice animations. I also have to kick a graphician ass ;) to draw
cool sprites (Tux) and other sensors (windows), and Tux will be destroing
windows... Coll ;)
- [Savannah-hackers] savannah.gnu.org: submission of Laser Trap,
mroova <=