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[Savannah-hackers] savannah.gnu.org: submission of 2D Cut-Out Animation
From: |
yartrebo |
Subject: |
[Savannah-hackers] savannah.gnu.org: submission of 2D Cut-Out Animation System |
Date: |
Thu, 08 Nov 2001 22:24:29 -0500 |
A package was submitted to savannah.gnu.org.
This mail was sent to address@hidden, address@hidden
Robert Edele <address@hidden> described the package as follows:
License:
Other License:
Package: 2D Cut-Out Animation System
System name: animate
This package wants to apply for inclusion in the GNU project
My project is a program that uses text-based code to generate a 2D ray-traced
cut-out animation (a la South Park) available under the GPL license.
The major difference that sets it apart from commercial animation programs is
that it\'s text-based and uses a data+code structure to make this practical
(data and code are mixed together, and all the data+code for a polygon stays
together ... there is also the linking system, which is fully recursive and
makes most natural motions easy to code).
Animations are coded with a special-purpose pseudo-assembly language. Source
animation code can be had on my site.
It is available at http://128.226.155.101:1650/programs.html but I\'m looking
for another place for it ... it is only accessable when my university is open,
and even then, my university has been screwing around with my webserver,
causing a lot of files to cut off partway through for some users.
It consists of 2 core programs, the assembler (convert.cc) and the renderer
(animate.cc). An animation is first assembled, and the output of the assembler
is then fed to the renderer.
The output consists of a bunch of sequencially numbered .bmp files. These files
are then linked into a video file by an outside program (BMP2AVI.EXE works well
on Windows32 systems, and is free)
- [Savannah-hackers] savannah.gnu.org: submission of 2D Cut-Out Animation System,
yartrebo <=