qemu-trivial
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [PATCH v3 2/2] hw/display/vmware_vga: do not discard screen updates


From: Carwyn Ellis
Subject: Re: [PATCH v3 2/2] hw/display/vmware_vga: do not discard screen updates
Date: Sun, 10 Apr 2022 17:49:30 +0100

ping

https://patchew.org/QEMU/20220206183956.10694-1-carwynellis@gmail.com/20220206183956.10694-3-carwynellis@gmail.com/

Originally submitted as one of two patches, the first patch to use trace events 
has been merged, however the patch that fixes garbled output hasn’t been 
reviewed yet.

Do let me know if you think there’s anything else that needs changing here and 
I’ll resubmit if so. FWIW I’ve been using this fix for a couple of months now 
without any issues.

Thanks
Carwyn

> On 6 Feb 2022, at 18:39, Carwyn Ellis <carwynellis@gmail.com> wrote:
> 
> In certain circumstances, typically when there is lots changing on the
> screen, updates will be discarded resulting in garbled output.
> 
> This change simplifies the traversal of the display update FIFO queue
> when applying updates. We just track the queue length and iterate up to
> the end of the queue.
> 
> Additionally when adding updates to the queue, if the buffer reaches
> capacity we force a flush before accepting further events.
> 
> Signed-off-by: Carwyn Ellis <carwynellis@gmail.com>
> ---
> hw/display/trace-events |  1 +
> hw/display/vmware_vga.c | 41 +++++++++++++++++++++++------------------
> 2 files changed, 24 insertions(+), 18 deletions(-)
> 
> diff --git a/hw/display/trace-events b/hw/display/trace-events
> index 91efc88f04..0c0ffcbe42 100644
> --- a/hw/display/trace-events
> +++ b/hw/display/trace-events
> @@ -24,6 +24,7 @@ vmware_setmode(uint32_t w, uint32_t h, uint32_t bpp) "%dx%d 
> @ %d bpp"
> vmware_verify_rect_less_than_zero(const char *name, const char *param, int x) 
> "%s: %s was < 0 (%d)"
> vmware_verify_rect_greater_than_bound(const char *name, const char *param, 
> int bound, int x) "%s: %s was > %d (%d)"
> vmware_verify_rect_surface_bound_exceeded(const char *name, const char 
> *component, int bound, const char *param1, int value1, const char *param2, 
> int value2) "%s: %s > %d (%s: %d, %s: %d)"
> +vmware_update_rect_delayed_flush(void) "display update FIFO full - forcing 
> flush"
> 
> # virtio-gpu-base.c
> virtio_gpu_features(bool virgl) "virgl %d"
> diff --git a/hw/display/vmware_vga.c b/hw/display/vmware_vga.c
> index 0cc43a1f15..8a3c3cb8f0 100644
> --- a/hw/display/vmware_vga.c
> +++ b/hw/display/vmware_vga.c
> @@ -80,7 +80,7 @@ struct vmsvga_state_s {
>     struct vmsvga_rect_s {
>         int x, y, w, h;
>     } redraw_fifo[REDRAW_FIFO_LEN];
> -    int redraw_fifo_first, redraw_fifo_last;
> +    int redraw_fifo_last;
> };
> 
> #define TYPE_VMWARE_SVGA "vmware-svga"
> @@ -380,33 +380,39 @@ static inline void vmsvga_update_rect(struct 
> vmsvga_state_s *s,
>     dpy_gfx_update(s->vga.con, x, y, w, h);
> }
> 
> -static inline void vmsvga_update_rect_delayed(struct vmsvga_state_s *s,
> -                int x, int y, int w, int h)
> -{
> -    struct vmsvga_rect_s *rect = &s->redraw_fifo[s->redraw_fifo_last++];
> -
> -    s->redraw_fifo_last &= REDRAW_FIFO_LEN - 1;
> -    rect->x = x;
> -    rect->y = y;
> -    rect->w = w;
> -    rect->h = h;
> -}
> -
> static inline void vmsvga_update_rect_flush(struct vmsvga_state_s *s)
> {
>     struct vmsvga_rect_s *rect;
> 
>     if (s->invalidated) {
> -        s->redraw_fifo_first = s->redraw_fifo_last;
> +        s->redraw_fifo_last = 0;
>         return;
>     }
>     /* Overlapping region updates can be optimised out here - if someone
>      * knows a smart algorithm to do that, please share.  */
> -    while (s->redraw_fifo_first != s->redraw_fifo_last) {
> -        rect = &s->redraw_fifo[s->redraw_fifo_first++];
> -        s->redraw_fifo_first &= REDRAW_FIFO_LEN - 1;
> +    for (int i = 0; i < s->redraw_fifo_last; i++) {
> +        rect = &s->redraw_fifo[i];
>         vmsvga_update_rect(s, rect->x, rect->y, rect->w, rect->h);
>     }
> +
> +    s->redraw_fifo_last = 0;
> +}
> +
> +static inline void vmsvga_update_rect_delayed(struct vmsvga_state_s *s,
> +                int x, int y, int w, int h)
> +{
> +
> +    if (s->redraw_fifo_last >= REDRAW_FIFO_LEN) {
> +        trace_vmware_update_rect_delayed_flush();
> +        vmsvga_update_rect_flush(s);
> +    }
> +
> +    struct vmsvga_rect_s *rect = &s->redraw_fifo[s->redraw_fifo_last++];
> +
> +    rect->x = x;
> +    rect->y = y;
> +    rect->w = w;
> +    rect->h = h;
> }
> 
> #ifdef HW_RECT_ACCEL
> @@ -1159,7 +1165,6 @@ static void vmsvga_reset(DeviceState *dev)
>     s->config = 0;
>     s->svgaid = SVGA_ID;
>     s->cursor.on = 0;
> -    s->redraw_fifo_first = 0;
>     s->redraw_fifo_last = 0;
>     s->syncing = 0;
> 
> -- 
> 2.35.1
> 




reply via email to

[Prev in Thread] Current Thread [Next in Thread]