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[PATCH 1/2] target/riscv: rvv-1.0: Simplify vfwredsum code
From: |
Yang Liu |
Subject: |
[PATCH 1/2] target/riscv: rvv-1.0: Simplify vfwredsum code |
Date: |
Wed, 17 Aug 2022 15:48:01 +0800 |
Remove duplicate code by wrapping vfwredsum_vs's OP function.
Signed-off-by: Yang Liu <liuyang22@iscas.ac.cn>
---
target/riscv/vector_helper.c | 56 +++++++-----------------------------
1 file changed, 10 insertions(+), 46 deletions(-)
diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
index a96fc49c71..fd83c0b20b 100644
--- a/target/riscv/vector_helper.c
+++ b/target/riscv/vector_helper.c
@@ -4655,58 +4655,22 @@ GEN_VEXT_FRED(vfredmin_vs_h, uint16_t, uint16_t, H2,
H2, float16_minimum_number)
GEN_VEXT_FRED(vfredmin_vs_w, uint32_t, uint32_t, H4, H4,
float32_minimum_number)
GEN_VEXT_FRED(vfredmin_vs_d, uint64_t, uint64_t, H8, H8,
float64_minimum_number)
-/* Vector Widening Floating-Point Reduction Instructions */
-/* Unordered reduce 2*SEW = 2*SEW + sum(promote(SEW)) */
-void HELPER(vfwredsum_vs_h)(void *vd, void *v0, void *vs1,
- void *vs2, CPURISCVState *env, uint32_t desc)
+/* Vector Widening Floating-Point Add Instructions */
+static uint32_t fwadd16(uint32_t a, uint16_t b, float_status *s)
{
- uint32_t vm = vext_vm(desc);
- uint32_t vl = env->vl;
- uint32_t esz = sizeof(uint32_t);
- uint32_t vlenb = simd_maxsz(desc);
- uint32_t vta = vext_vta(desc);
- uint32_t i;
- uint32_t s1 = *((uint32_t *)vs1 + H4(0));
-
- for (i = env->vstart; i < vl; i++) {
- uint16_t s2 = *((uint16_t *)vs2 + H2(i));
- if (!vm && !vext_elem_mask(v0, i)) {
- continue;
- }
- s1 = float32_add(s1, float16_to_float32(s2, true, &env->fp_status),
- &env->fp_status);
- }
- *((uint32_t *)vd + H4(0)) = s1;
- env->vstart = 0;
- /* set tail elements to 1s */
- vext_set_elems_1s(vd, vta, esz, vlenb);
+ return float32_add(a, float16_to_float32(b, true, s), s);
}
-void HELPER(vfwredsum_vs_w)(void *vd, void *v0, void *vs1,
- void *vs2, CPURISCVState *env, uint32_t desc)
+static uint64_t fwadd32(uint64_t a, uint32_t b, float_status *s)
{
- uint32_t vm = vext_vm(desc);
- uint32_t vl = env->vl;
- uint32_t esz = sizeof(uint64_t);
- uint32_t vlenb = simd_maxsz(desc);
- uint32_t vta = vext_vta(desc);
- uint32_t i;
- uint64_t s1 = *((uint64_t *)vs1);
-
- for (i = env->vstart; i < vl; i++) {
- uint32_t s2 = *((uint32_t *)vs2 + H4(i));
- if (!vm && !vext_elem_mask(v0, i)) {
- continue;
- }
- s1 = float64_add(s1, float32_to_float64(s2, &env->fp_status),
- &env->fp_status);
- }
- *((uint64_t *)vd) = s1;
- env->vstart = 0;
- /* set tail elements to 1s */
- vext_set_elems_1s(vd, vta, esz, vlenb);
+ return float64_add(a, float32_to_float64(b, s), s);
}
+/* Vector Widening Floating-Point Reduction Instructions */
+/* Unordered reduce 2*SEW = 2*SEW + sum(promote(SEW)) */
+GEN_VEXT_FRED(vfwredsum_vs_h, uint32_t, uint16_t, H4, H2, fwadd16)
+GEN_VEXT_FRED(vfwredsum_vs_w, uint64_t, uint32_t, H8, H4, fwadd32)
+
/*
*** Vector Mask Operations
*/
--
2.30.1 (Apple Git-130)
- [PATCH 1/2] target/riscv: rvv-1.0: Simplify vfwredsum code,
Yang Liu <=