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Re: [PATCH 11/70] target/arm: Avoid tcg_const_ptr in handle_rev


From: Philippe Mathieu-Daudé
Subject: Re: [PATCH 11/70] target/arm: Avoid tcg_const_ptr in handle_rev
Date: Mon, 6 Mar 2023 16:22:49 +0100
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:102.0) Gecko/20100101 Thunderbird/102.8.0

On 27/2/23 06:41, Richard Henderson wrote:
Here it is not trivial to notice first initialization, so explicitly
zero the temps.  Use an array for the output, rather than separate
tcg_rd/tcg_rd_hi variables.

Fixes a bug by adding a missing clear_vec_high.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
  target/arm/translate-a64.c | 26 +++++++++++++++-----------
  1 file changed, 15 insertions(+), 11 deletions(-)

diff --git a/target/arm/translate-a64.c b/target/arm/translate-a64.c
index 16aa71451c..02a61aa8b7 100644
--- a/target/arm/translate-a64.c
+++ b/target/arm/translate-a64.c
@@ -12003,22 +12003,26 @@ static void handle_rev(DisasContext *s, int opcode, 
bool u,
          int esize = 8 << size;
          int elements = dsize / esize;
          TCGv_i64 tcg_rn = tcg_temp_new_i64();
-        TCGv_i64 tcg_rd = tcg_const_i64(0);
-        TCGv_i64 tcg_rd_hi = tcg_const_i64(0);
+        TCGv_i64 tcg_rd[2];
+
+        for (i = 0; i < 2; i++) {
+            tcg_rd[i] = tcg_temp_new_i64();
+            tcg_gen_movi_i64(tcg_rd[i], 0);
+        }
for (i = 0; i < elements; i++) {
              int e_rev = (i & 0xf) ^ revmask;
-            int off = e_rev * esize;
+            int w = (e_rev * esize) / 64;
+            int o = (e_rev * esize) % 64;
+
              read_vec_element(s, tcg_rn, rn, i, size);
-            if (off >= 64) {
-                tcg_gen_deposit_i64(tcg_rd_hi, tcg_rd_hi,
-                                    tcg_rn, off - 64, esize);
-            } else {
-                tcg_gen_deposit_i64(tcg_rd, tcg_rd, tcg_rn, off, esize);
-            }
+            tcg_gen_deposit_i64(tcg_rd[w], tcg_rd[w], tcg_rn, o, esize);
          }
-        write_vec_element(s, tcg_rd, rd, 0, MO_64);
-        write_vec_element(s, tcg_rd_hi, rd, 1, MO_64);
+
+        for (i = 0; i < 2; i++) {
+            write_vec_element(s, tcg_rd[i], rd, i, MO_64);
+        }

Preferably splitting the bugfix in a preliminary patch,

Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>

+        clear_vec_high(s, true, rd);
      }
  }




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