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Re: [Qemu-ppc] [Qemu-devel] [PATCH 00/34] tcg, target/ppc vector improve

From: Mark Cave-Ayland
Subject: Re: [Qemu-ppc] [Qemu-devel] [PATCH 00/34] tcg, target/ppc vector improvements
Date: Tue, 18 Dec 2018 09:49:41 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Thunderbird/60.3.0

On 18/12/2018 06:38, Richard Henderson wrote:

> This implements some of the things that I talked about with Mark
> this morning / yesterday.  In particular:
> (0) Implement expanders for nand, nor, eqv logical operations.
> (1) Implement saturating arithmetic for the tcg backend.
>     While I had expanders for these, they always went to helpers.
>     It's easy enough to expand byte and half-word operations for x86.
>     Beyond that, 32 and 64-bit operations can be expanded with integers.
> (2) Implement minmax arithmetic for the tcg backend.
>     While I had integral minmax operations, I had not yet added
>     any vector expanders for this.  (The integral stuff came in
>     for atomic minmax.)
> (3) Trivial conversions to minmax for target/arm.
> (4) Patches 11-18 are identical to Mark's.
> (5) Patches 19-25 implement splat and logicals for VMX and VSX.
>     VSX is no more difficult than VMX for these.  It does seem to be
>     just about everything that we can do for VSX at the momement.
> (6) Patches 26-33 implement saturating arithmetic for VMX.
> (7) Patch 34 implements minmax arithmetic for VMX.
> I've tested the new operations via aarch64 guest, as that's the set
> of risu test cases I've got handy.  The rest is untested so far.

Thank you for working on this! I've just given this patchset a spin on my test 
and here's what I found:

- The version of my target/ppc patchset you've used is the one that I posted to 
mailing list which doesn't have the GEN_FLOAT macro fixes, removal of the 
uint64_t *
cast that you requested, and additional SoBs

I've taken this patchset, replaced my patches with the latest versions, and 
to github at https://github.com/mcayland/qemu/tree/ppc-altivec-rth.

- This patchset introduces visual artefacts on-screen for both OS X and OS 9

A quick bisection suggests that there could be 2 separate issues related to the
implementation of splat:

Patch "target/ppc: convert vspltis[bhw] to use vector operations" causes a black
border to appear around the OS X splash screen
(https://www.ilande.co.uk/tmp/qemu/badapple1.png) which may suggest an
overflow/alignment issue.

Following on from this, the next patch "target/ppc: convert vsplt[bhw] to use 
operations" causes corruption of the OS X splash screen
(https://www.ilande.co.uk/tmp/qemu/badapple2.png) in a way that suggests there 
may be
an endian issue.

Having said that, the results look really promising, and I don't think it will 
too long to resolve any outstanding issues. I will be around on IRC later today 
that helps too.



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