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Re: [Qemu-ppc] [PATCH v2 2/2] ppc/spapr_hcall: Implement H_RANDOM hyperc
From: |
Thomas Huth |
Subject: |
Re: [Qemu-ppc] [PATCH v2 2/2] ppc/spapr_hcall: Implement H_RANDOM hypercall in QEMU |
Date: |
Mon, 7 Sep 2015 17:05:48 +0200 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.2.0 |
On 01/09/15 02:47, David Gibson wrote:
> On Mon, Aug 31, 2015 at 08:46:02PM +0200, Thomas Huth wrote:
>> The PAPR interface provides a hypercall to pass high-quality
>> hardware generated random numbers to guests. So let's provide
>> this call in QEMU, too, so that guests that do not support
>> virtio-rnd yet can get good random numbers, too.
>> Please note that this hypercall should provide "good" random data
>> instead of pseudo-random, so the function uses the RngBackend to
>> retrieve the values instead of using a "simple" library function
>> like rand() or g_random_int(). Since there are multiple RngBackends
>> available, the user must select an appropriate backend via the
>> "h-random" property of the the machine state to enable it, e.g.
>>
>> qemu-system-ppc64 -M pseries,h-random=rng-random ...
...
>> diff --git a/hw/ppc/spapr_hcall.c b/hw/ppc/spapr_hcall.c
>> index 652ddf6..ff9d4fd 100644
>> --- a/hw/ppc/spapr_hcall.c
>> +++ b/hw/ppc/spapr_hcall.c
>> @@ -1,4 +1,8 @@
>> #include "sysemu/sysemu.h"
>> +#include "sysemu/rng.h"
>> +#include "sysemu/rng-random.h"
>> +#include "qom/object_interfaces.h"
>> +#include "qemu/error-report.h"
>> #include "cpu.h"
>> #include "helper_regs.h"
>> #include "hw/ppc/spapr.h"
>> @@ -929,6 +933,77 @@ static target_ulong
>> h_client_architecture_support(PowerPCCPU *cpu_,
>> return H_SUCCESS;
>> }
>>
>> +typedef struct HRandomData {
>> + QemuSemaphore sem;
>> + union {
>> + uint64_t v64;
>> + uint8_t v8[8];
>> + } val;
>> + int received;
>> +} HRandomData;
>> +
>> +static RndRandom *hrandom_rng;
>
> Couldn't you avoid the new global by looking this up through the
> sPAPRMachineState?
>
>> +
>> +static void random_recv(void *dest, const void *src, size_t size)
>> +{
>> + HRandomData *hrcrdp = dest;
>> +
>> + if (src && size > 0) {
>> + memcpy(&hrcrdp->val.v8[hrcrdp->received], src, size);
>
> I'd be happier with an assert() ensuring that size doesn't exceed the
> buffer space we have left.
>
>> + hrcrdp->received += size;
>> + }
>> + qemu_sem_post(&hrcrdp->sem);
>
> Could you avoid a few wakeups by only posting the semaphore once the
> buffer is filled?
I tried that now, but calling rng_backend_request_entropy() from within
the callback function does not work (since entropy_available() in
rng-random.c clears the callback function variable after having called
the callback).
And since you normally seem get 8 bytes in the first shot already anyway
when using a good random number generator source, I think it's best to
simply keep the logic as I've currently got it - at least that's easiest
to understand when reading the source code.
>> +}
>> +
>> +static target_ulong h_random(PowerPCCPU *cpu, sPAPRMachineState *spapr,
>> + target_ulong opcode, target_ulong *args)
>> +{
>> + HRandomData hrcrd;
>> +
>> + if (!hrandom_rng) {
>> + return H_HARDWARE;
>> + }
>> +
>> + qemu_sem_init(&hrcrd.sem, 0);
>> + hrcrd.val.v64 = 0;
>> + hrcrd.received = 0;
>> +
>> + qemu_mutex_unlock_iothread();
>> + while (hrcrd.received < 8) {
>> + rng_backend_request_entropy((RngBackend *)hrandom_rng,
>> + 8 - hrcrd.received, random_recv,
>> &hrcrd);
>> + qemu_sem_wait(&hrcrd.sem);
>> + }
>> + qemu_mutex_lock_iothread();
>> +
>> + qemu_sem_destroy(&hrcrd.sem);
>> + args[0] = hrcrd.val.v64;
>> +
>> + return H_SUCCESS;
>> +}
I'll post a new version with the other changes soon.
Thomas
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Re: [Qemu-ppc] [PATCH v2 2/2] ppc/spapr_hcall: Implement H_RANDOM hypercall in QEMU,
Thomas Huth <=