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[PATCH v12 03/10] ui/cocoa: Release specific mouse buttons


From: Akihiko Odaki
Subject: [PATCH v12 03/10] ui/cocoa: Release specific mouse buttons
Date: Sat, 24 Feb 2024 21:43:34 +0900

ui/cocoa used to release all mouse buttons when it sees
NSEventTypeLeftMouseUp, NSEventTypeRightMouseUp, or
NSEventTypeOtherMouseUp, but it can instead release specific one
according to the delivered event.

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
---
 ui/cocoa.m | 36 +++++++++++++++---------------------
 1 file changed, 15 insertions(+), 21 deletions(-)

diff --git a/ui/cocoa.m b/ui/cocoa.m
index 06bd5737636b..c73ef8884454 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -99,7 +99,6 @@ static void cocoa_switch(DisplayChangeListener *dcl,
 static DisplayChangeListener dcl = {
     .ops = &dcl_ops,
 };
-static int last_buttons;
 static int cursor_hide = 1;
 static int left_command_key_enabled = 1;
 static bool swap_opt_cmd;
@@ -1011,19 +1010,19 @@ - (bool) handleEventLocked:(NSEvent *)event
                     }
                 }
             }
-            return [self handleMouseEvent:event buttons:0];
+            return [self handleMouseEvent:event];
         case NSEventTypeLeftMouseDown:
-            return [self handleMouseEvent:event buttons:MOUSE_EVENT_LBUTTON];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_LEFT 
down:true];
         case NSEventTypeRightMouseDown:
-            return [self handleMouseEvent:event buttons:MOUSE_EVENT_RBUTTON];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_RIGHT 
down:true];
         case NSEventTypeOtherMouseDown:
-            return [self handleMouseEvent:event buttons:MOUSE_EVENT_MBUTTON];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE 
down:true];
         case NSEventTypeLeftMouseDragged:
-            return [self handleMouseEvent:event buttons:MOUSE_EVENT_LBUTTON];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_LEFT 
down:true];
         case NSEventTypeRightMouseDragged:
-            return [self handleMouseEvent:event buttons:MOUSE_EVENT_RBUTTON];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_RIGHT 
down:true];
         case NSEventTypeOtherMouseDragged:
-            return [self handleMouseEvent:event buttons:MOUSE_EVENT_MBUTTON];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE 
down:true];
         case NSEventTypeLeftMouseUp:
             if (!isMouseGrabbed && [self screenContainsPoint:p]) {
                 /*
@@ -1035,11 +1034,11 @@ - (bool) handleEventLocked:(NSEvent *)event
                     [self grabMouse];
                 }
             }
-            return [self handleMouseEvent:event buttons:0];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_LEFT 
down:false];
         case NSEventTypeRightMouseUp:
-            return [self handleMouseEvent:event buttons:0];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_RIGHT 
down:false];
         case NSEventTypeOtherMouseUp:
-            return [self handleMouseEvent:event buttons:0];
+            return [self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE 
down:false];
         case NSEventTypeScrollWheel:
             /*
              * Send wheel events to the guest regardless of window focus.
@@ -1072,7 +1071,7 @@ - (bool) handleEventLocked:(NSEvent *)event
     }
 }
 
-- (bool) handleMouseEvent:(NSEvent *)event buttons:(uint32_t)buttons
+- (bool) handleMouseEvent:(NSEvent *)event button:(InputButton)button 
down:(bool)down
 {
     /* Don't send button events to the guest unless we've got a
      * mouse grab or window focus. If we have neither then this event
@@ -1081,17 +1080,12 @@ - (bool) handleMouseEvent:(NSEvent *)event 
buttons:(uint32_t)buttons
      * call below. We definitely don't want to pass that click through
      * to the guest.
      */
-    if ((isMouseGrabbed || [[self window] isKeyWindow]) &&
-        (last_buttons != buttons)) {
-        static uint32_t bmap[INPUT_BUTTON__MAX] = {
-            [INPUT_BUTTON_LEFT]       = MOUSE_EVENT_LBUTTON,
-            [INPUT_BUTTON_MIDDLE]     = MOUSE_EVENT_MBUTTON,
-            [INPUT_BUTTON_RIGHT]      = MOUSE_EVENT_RBUTTON
-        };
-        qemu_input_update_buttons(dcl.con, bmap, last_buttons, buttons);
-        last_buttons = buttons;
+    if (!isMouseGrabbed && ![[self window] isKeyWindow]) {
+        return false;
     }
 
+    qemu_input_queue_btn(dcl.con, button, down);
+
     return [self handleMouseEvent:event];
 }
 

-- 
2.43.2




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