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Dynamic & heterogeneous machines, initial configuration: problems


From: Markus Armbruster
Subject: Dynamic & heterogeneous machines, initial configuration: problems
Date: Wed, 31 Jan 2024 21:14:21 +0100
User-agent: Gnus/5.13 (Gnus v5.13)

This memo is the fruit of discussions with Philippe Mathieu-Daudé.
Its errors are mine.

QEMU defines machines statically in C code.  We've long wished we could
define them dynamically in some suitable DSL.  This is what we call
"dynamic machines".

There's a need for machines that contain more than one target's CPUs.
This is what we call "heterogeneous machines".  They require a single
binary capable of any of the targets involved.

There's substantial overlap with a seemingly unrelated problem:
machine-friendly initial configuration.

To keep the memo's length in check (sort of), it focuses on (known)
problems.


= Problem 1: Initial configuration =

Previously discussed in

    Subject: Redesign of QEMU startup & initial configuration
    Date: Thu, 02 Dec 2021 07:57:38 +0100
    Message-ID: <87lf13cx3x.fsf@dusky.pond.sub.org>


== What users want for initial configuration ==

1. QMP only

   Management applications need to use QMP for monitoring anyway.  They
   may want to use it for initial configuration, too.  Libvirt does.

   They still need to bootstrap a QMP monitor, and for that, CLI is fine
   as long as it's simple and stable.

2. CLI and configuration files

   Human users want a CLI and configuration files.

   CLI is good for quick tweaks, and to explore.

   For more permanent, non-trivial configuration, configuration files
   are more suitable, because they are easier to read, edit, and
   document than long command lines.


== What we have for initial configuration ==

Half of 1. and half of 2., satisfying nobody's needs.

Management applications need to do a lot of non-trivial initial
configuration with the CLI.

Human users struggle with inconsistent syntax, insufficiently expressive
configuration files, and huge command lines.


= Problem 2: Defining machines =

This is how I understand the problem.  Please correct me where I'm off.


== How we'd like to build machines ==

We want to build machines declaratively, by configuring devices and
their connections.

We want to build composite devices the same way.

The non-composite devices are provided by the QEMU binary.

Users want to build machines as variations of canned machine types
shipped with QEMU.  Some users may want to build their own machines from
scratch.

To enable all this, machine configuration needs to be composable and
dynamic.

Composable means configuration can be assembled from components,
recursively.

Dynamic means it can be done during qemu-system-FOO initial
configuration.


== What we have for defining machines ==

A QEMU binary provides a fixed set of device types, some of them
composite, and a fixed set of machine types.

Machines are QOM objects: instance of a concrete subtype of "machine".

Devices are usually QOM objects: instance of a concrete subtype of
"device".  Exceptions remain in old code nobody can be bothered to
update.

Both machine types and composite devices are built from devices
by code, i.e. imperatively, not declaratively.

The code can be parameterized.  For QOM objects, parameters should be
QOM properties, but machine type code additionally uses global old-style
configuration such as -drive and -serial.

Code may create default backends for convenience.  Machine type code may
also create backends to honor global old-style configuration.  Only some
backends are QOM objects.

Machine types split their code between object creation (QOM methods
.instance_init() and .instance_post_init()) and machine initialization
(MachineClass method .init()).  However, basically everything is done in
the latter.

QOM device types split their code between object creation and device
realization (qdev method .realize()).  The actual split varies widely
between devices.  Developers are commonly unsure what to put where.

After machine type code is done, the resulting machine can still be
adjusted with device cold plug and unplug: -device, device_add,
device_del.  Only works for a subset of the devices.

Related, but out of scope here: hot plug and unplug.


= Common sub-problem: qemu-system initial startup =

QAPI/QMP is our most capable, flexible, and mature configuration
interface.  We need to offer machine-friendly initial configuration via
QMP, and we'd very much like to have a QAPI-based CLI and configuration
files (see "What users want for initial configuration" above).

Dynamic machine configuration happens during initial startup.  This
makes it part of the larger initial configuration problem.  We want an
integrated solution for the larger configuration problem that includes
machine configuration.

Traditionally, QMP becomes available quite late, long after machine
initialization.  This precludes use of QMP for most parts of initial
configuration, including dynamic machine configuration.

To enable a bit of machine configuration via QMP, experimental CLI
option -preconfig delays part of initial startup including machine
initialization by moving it into QMP command x-exit-preconfig.  Only
selected commands (the ones marked 'allow-preconfig': true) are
available before x-exit-preconfig.

To enable arbitrary configuration via QMP, we need to make it available
before we complete configuring anything.

QMP is a concrete transport for an abstract interface.  Configuration
files could be another transport.  CLI, too.


= Problem 3: Loadable modules =

QOM wasn't designed for loadable modules.  Support for them was grafted
on, and there are serious deficiencies.

Building a loadable module results in a DSO.  Additionally, module
meta-data necessary to load it is compiled into the executables that can
load modules.  Actually loading a module can fail, e.g. when the module
was not deployed.

Loadable modules are designed to be transparent, i.e. users don't need
to know whether a module is compiled in or loadable.

QOM types don't exist until the module is initialized.  Compiled-in
modules are initialized early in startup.  Loadable modules are
initialized on load.

QMP command qom-list-types returns all QOM types.  To be able to find
them all, it needs to load all modules.  Modules that cannot be found
(or have dependencies that cannot be found) are silently ignored.  Any
other loading errors are reported to stderr with error_report_err(),
which is inappropriate.  In either case, the types provided by the
unloadable modules are not returned by the command.

We have two functions to look up an object class by name:
object_class_by_name() and module_object_class_by_name().  The latter
attempts to load a module when the type doesn't exist.  Again, modules
that cannot be found are silently ignored, and other loading errors are
reported with error_report_err(), which is inappropriate in certain
contexts.

When to use which of the two functions is unclear.  Existing usage may
well be wrong.

The QOM functions to create objects in-place (object_initialize(), ...)
or on the heap (object_new(), ...) cannot fail.  This is just fine in
QOM's original design.  It is not fine when a loadable module fails to
load.  Since the functions can't fail, they exit(1) then.

This means things like a hot plugging a device provided by a loadable
module can crash a VM immediately.

Attempting to load all modules beforehand with qom-list-types does not
protect against this: we try to load again, fail again, and exit(1).


= Problem 4: The /machine/unattached/ orphanage =

Is it okay for a QOM object to have no parent?

An object without a parent is not part of the composition tree; it has
no canonical path, and object_get_canonical_path() returns null.

Such objects can behave in wonky ways.  For instance,
object_property_set_link() treats a target object without a parent as
null.  If a linked object somehow loses its parent,
object_property_get_link() will return null even though the underlying C
pointer still points to the poor orphan.

This strongly suggests QOM was designed with the assumption that objects
always have a parent, except during initialization (before they are
connected to anything) and finalization (when no longer connected to
anything).  object_property_try_add_child()'s contract seems to confirm
this:

 * Child properties form the composition tree.  All objects need to be a child
 * of another object.  Objects can only be a child of one object.

Some functions to create objects take the new object's parent as a
parameter.  Example: object_new_with_props(), object_new_with_propv(),
clock_new(), ...

Others set a fixed parent.  For instance, we always add character
backends to "/chardevs/", objects created with object-add in
"/objects/", devices created with device_add in "/machine/peripheral/"
(with ID) or "/machine/peripheral-anon/" (without ID), ...

There are also functions that don't set a parent: object_new(),
object_new_with_class(), qdev_new(), qdev_try_new(), ...  Setting a
parent is the callers job then.  Invites misuse.  I'm aware of one
instance: @current_migration remains without a parent forever.

Not all callers care to set a parent themselves.  Instead, they rely on
the "/machine/unattached/" orphanage:

* qdev_connect_gpio_out_named() needs the input pin to have a parent.
  If it lacks one, it gets added to "/machine/unattached/" with a
  made-up name.

* device_set_realized() ensures realized devices have a parent by adding
  devices lacking one to "/machine/unattached/" with a made-up name.

* portio_list_add() adds a memory region.  If the caller doesn't specify
  the parent, "/machine/unattached/" is assumed.

* memory_region_init() adds a memory region, and may set the parent.  If
  the caller requests setting a parent without specifying one,
  "/machine/unattached/" is assumed.

* qemu_create_machine() adds the main system bus to
  "/machine/unattached/".

Except for the last one, the child names depend on execution order.  For
instance, device_set_realized() uses "device[N]", where N counts up from
zero.

These brittle, made-up names are visible in QMP QOM introspection.
Whether that's a stable interface is unclear.  Better not.

We don't rely on these names in C.  We follow pointers instead.

When we replace C code by configuration, we switch from pointers to
names.  Brittle names become a problem.


= Problem 5: QOM lacks a clear life cycle =

QOM doesn't define a clear life cycle.

It has an implicit one:

    created ---------+
       |             |
       v             |
    parented <--+    |
       |        |    |
       v        |    |
    unparented -+    |
       |             |
       v             |
    destroyed <------+

I'm not aware of code that goes from "unparented" back to "parented".

Since the object becomes visible in the QOM graph at add to parent time,
object configuration (by setting properties) should probably be finished
then.

Some subtypes define their own life cycle.

Devices (subtypes of TYPE_DEVICE) go

    created ---------+
       |             |
       v             |
    realized <--+    |
       |        |    |
       v        |    |
    unrealized -+    |
       |             |
       v             |
    destroyed <------+

I'm pretty sure we don't actually go from "unrealized" back to
"realized".

The device is to be configured (by setting properties) in state created.

The transition to realized can fail.  When it does, we go to destroyed
immediately.

If the device has no QOM parent when we try to realize, we make one up
(see problem 4).  Unrealize automatically removes from parent.  So the
actual cycle is like

    created ------+
       |          |
       v          |
    parented      |
       |          |
       v          |
    realized      |
       |          |
       v          |
    unrealized    |
       |          |
       v          |
    unparented    |
       |          |
    destroyed <---+

We way want to refine the life cycle further, e.g. to include reset.

User-createable objects (objects that have interface
TYPE_USER_CREATABLE) go

    created -----+
       |         |
       v         |
    completed    |
       |         |
       v         |
    destroyed <--+

The object is to be configured (by setting properties) in state created.

The transition to complete can fail.  When it does, we go to destroyed
immediately.

The actual life cycle is

    created ------+
       |          |
       v          |
    parented      |
       |          |
       v          |
    completed     |
       |          |
       v          |
    unparented    |
       |          |
       v          |
    destroy <-----+

Somewhat related: machine init done notifiers let arbitrary code
(including object initialization register a callback to be run when
machine initialization completes.

Ideally, a composite object's components go through the life cycle
together.  First, create all the components and assign parents.  This
also creates all the properties.  Then configure the object by setting
property values.  Finally, complete / realize all components.

However, when the number or type of components depend on property
values, creation has to be delayed, possibly even until complete /
realize.  This complicates their configuration.  

Note that a machine is a (big) composite object.

For dynamic configuration, we likely want one useful life cycle for
everything, not one for devices, one for user-creatable objects, and a
not so useful one for everything else.

"Everything" will have to be more than what is available with -device
and -object now.


= Problem 6: QOM's object configuration interface =

QOM objects are configured by setting properties.

Properties have other uses, such as telemetry, control, and internal
versioning.  Properties are mostly undocumented, and their intended
purpose is commonly unclear.

Properties are added dynamically by C code.  In particular, setting a
property can add or delete properties.  This makes the configuration
interface dynamic.  Properties may need to be set in a certain order.
Such ordering constraints don't play well with declarative
configuration.

QOM type introspection can only report initial properties.  To find an
object's current properties, you need to introspect the object, not its
type.

The type information available via QOM introspection is mostly
undocumented, and much weaker than in QAPI/QMP introspection.

These introspection deficiencies can get in the way of more
sophisticated use of the interface.  Whether this affects declarative
machine specification is unclear.

Kevin Wolf proposed to move the configuration interface into the QAPI
schema, to make it compile-time static, introspectable, and to force us
to document it properly.

RFC patches:

    Subject: [RFC PATCH 00/12] QOM/QAPI integration part 1
    Date: Wed, 3 Nov 2021 18:29:50 +0100
    Message-Id: <20211103173002.209906-1-kwolf@redhat.com>


= Problem 7: Design of the machine specification DSL =

We want to specify machines and machine components in a declarative DSL.

>From an abstract point of view, a machine or component is merely a graph
of QOM objects connected by child and link edges.  Objects and child
edges form the composition tree.

Such a composite object can be specified by listing its component
objects with their properties.  Special child and link properties
specify the edges.  All we need so far is a way to specify an object and
its properties, where special property values refer to other objects,
say by QOM path.

A composite object has in turn properties.  It could for instance expose
a property of one of its components.  It could also apply a scale
factor, or some other computation.  It could connect a single own
property to multiple component properties.  How can we specify all this?

For practical machine specification, we need more than just the ability
to specify objects.  The C code uses loops to create multiple similar
objects, and functions to build abstractions such as composite objects
or complex connections.  How can we address the same needs in a
declarative DSL?

Complication: life cycle management (see problem 5).  We need to manage
a state transition from "object created, but not ready for use" to
"object configured and ready for use".  In what order do the objects
change state?

Moreover, we have quite a few graphs in QEMU:

* QOM composition tree
* Memory tree
* qdev tree(s) (legacy)
* irq graph
* reset wiring (tree or graph?)
* more?

Not all of them are modelled in QOM, I fear.  How do we plan to deal
with that?


= Problem 8: Singletons =

When the same global symbol is defined in multiple targets, we can't
link the targets into a single binary.  For instance, we declare
kvm_arch_init() in include/sysemu/kvm.h, and define it in each target
that supports KVM.  This is a problem, but it's one the linker reliably
flags for us.

When a global symbol defined in target-independent code is used by
multiple targets, the linker gives us a single global shared by all
targets.  This sharing may or may not work.

Consider macro @first_cpu retrieves the first CPU from global variable
@cpus_queue.  Target code commonly QOM-casts this CPUState pointer to
the target CPU state pointer.  Works fine as long as the machine uses a
single target CPU class, even if the binary contains many of them.
However, a heterogeneous machine has more than one target CPU class.

Some QOM objects are singletons.  For instance, TYPE_ISA_BUS is due to
its use of global @isabus, and TYPE_I8259 is due to its use of globals
@isa_pic and @slave_pic.  isa_bus_new() catches attemnpts to create more
than one instance.  i8259_init() does not.  Instead, it overwrites the
globals.

External interfaces also contain singletons.  Consider -machine
kernel=FNAME.  Fine until we have a heterogeneous machine running more
than one kernel simultaneously.



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