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[PATCH 0/3] sysemu/replay: Restrict icount to TCG system emulation
From: |
Philippe Mathieu-Daudé |
Subject: |
[PATCH 0/3] sysemu/replay: Restrict icount to TCG system emulation |
Date: |
Thu, 7 Dec 2023 11:26:28 +0100 |
Slightly simplify non-TCG and user emulation code.
Philippe Mathieu-Daudé (3):
util/async: Only call icount_notify_exit() if icount is enabled
sysemu/replay: Restrict icount to TCG emulation
sysemu/replay: Restrict icount to system emulation
include/sysemu/cpu-timers.h | 2 +-
include/sysemu/replay.h | 11 ++++++++---
stubs/icount.c | 27 +--------------------------
system/vl.c | 6 +++++-
util/async.c | 16 +++++++++-------
5 files changed, 24 insertions(+), 38 deletions(-)
--
2.41.0
- [PATCH 0/3] sysemu/replay: Restrict icount to TCG system emulation,
Philippe Mathieu-Daudé <=