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Re: [PATCH-for-8.0 0/2] target/arm/gdbstub: Fix builds when TCG is disab


From: Fabiano Rosas
Subject: Re: [PATCH-for-8.0 0/2] target/arm/gdbstub: Fix builds when TCG is disabled
Date: Wed, 22 Mar 2023 14:45:34 -0300

Philippe Mathieu-Daudé <philmd@linaro.org> writes:

> On 22/3/23 15:29, Philippe Mathieu-Daudé wrote:
>> Fix when building QEMU configured with --disable-tcg:
>> 
>>    Undefined symbols for architecture arm64:
>>      "_arm_v7m_get_sp_ptr", referenced from:
>>          _m_sysreg_get in target_arm_gdbstub.c.o
>>      "_arm_v7m_mrs_control", referenced from:
>>          _arm_gdb_get_m_systemreg in target_arm_gdbstub.c.o
>>      "_pauth_ptr_mask", referenced from:
>>          _aarch64_gdb_get_pauth_reg in target_arm_gdbstub64.c.o
>>    ld: symbol(s) not found for architecture arm64
>>    clang: error: linker command failed with exit code 1 (use -v to see 
>> invocation)
>
> Beside having the non-TCG configs tested in CI, (I think) we can avoid
> such breakage by moving the TCG-specific declarations from
> target/arm/internals.h to some target/arm/tcg/tcg-internals.h header.
> (target/arm/internals.h is 1400+ LoC anyway). Worth it?

I think it would be worth it. That still leaves the issue of these small
functions that are semantically related to what is being emulated but
don't need any TCG-specific symbols. It would be nice if we had a
default approach for where to put them. Without going back to sticking
everything in helper.c, of course. =)



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