The only issue with FMA instructions is that there are_a lot_ of them (30
opcodes, each of which comes in up to 4 versions depending on VEX.W and
VEX.L; a total of 96 possibilities). However, they can be implement with
only 6 helpers, two for scalar operations and four for packed operations.
(Scalar versions do not do any merging; they only affect the bottom 32
or 64 bits of the output operand. Therefore, there is no separate XMM
and YMM of the scalar helpers).
First, we can reduce the number of helpers to one third by passing four
operands (one output and three inputs); the reordering of which operands
go to the multiply and which go to the add is done in emit.c.
Second, the different instructions also dispatch to the same softfloat
function, so the flags for float32_muladd and float64_muladd are passed
in the helper as int arguments, with a little extra complication to
handle FMADDSUB and FMSUBADD.
Signed-off-by: Paolo Bonzini<pbonzini@redhat.com>
---
target/i386/cpu.c | 5 ++--
target/i386/ops_sse.h | 27 +++++++++++++++++
target/i386/ops_sse_header.h | 11 +++++++
target/i386/tcg/decode-new.c.inc | 40 +++++++++++++++++++++++++
target/i386/tcg/decode-new.h | 1 +
target/i386/tcg/emit.c.inc | 51 ++++++++++++++++++++++++++++++++
target/i386/tcg/translate.c | 1 +
tests/tcg/i386/test-avx.py | 2 +-
8 files changed, 135 insertions(+), 3 deletions(-)