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Re: Corrupted display changing screen colour depth in qemu-system-ppc/Ma
From: |
Gerd Hoffmann |
Subject: |
Re: Corrupted display changing screen colour depth in qemu-system-ppc/MacOS |
Date: |
Thu, 16 Jun 2022 14:07:15 +0200 |
On Thu, Jun 16, 2022 at 09:54:46AM +0100, Mark Cave-Ayland wrote:
> Hi all,
>
> Howard pointed me off-list to a corrupted screen display issue experienced
> when changing the screen colour depth in MacOS under qemu-system-ppc. I was
> able to reproduce it here, and noticed from the output that the issue was
> likely due to the host display not updating its depth accordingly.
>
> After it was confirmed to me that this was working in QEMU 6.2, I was able
> to eventually bisect the problem down to this commit:
>
>
> cb8962c146b2633a4b04562281de9b2703bba849 is the first bad commit
> commit cb8962c146b2633a4b04562281de9b2703bba849
> Author: Marc-André Lureau <marcandre.lureau@redhat.com>
> Date: Tue Feb 15 00:13:37 2022 +0400
>
> ui: do not create a surface when resizing a GL scanout
>
> qemu_console_resize() will create a blank surface and replace the
> current scanout with it if called while the current scanout is
> GL (texture or dmabuf).
>
> This is not only very costly, but also can produce glitches on the
> display/listener side.
>
> Instead, compare the current console size with the fitting console
> functions, which also works when the scanout is GL.
>
> Note: there might be still an unnecessary surface creation on calling
> qemu_console_resize() when the size is actually changing, but display
> backends currently rely on DisplaySurface details during
> dpy_gfx_switch() to handle various resize aspects. We would need more
> refactoring to handle resize without DisplaySurface, this is left for a
> future improvement.
>
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> Message-Id: <20220214201337.1814787-4-marcandre.lureau@redhat.com>
> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
>
> ui/console.c | 7 +++----
> 1 file changed, 3 insertions(+), 4 deletions(-)
>
>
> Some more background: the screen in qemu-system-ppc's MacOS is controlled
> via a custom driver written by Ben which uses the Bochs VBE registers to
> change the screen width/height/depth. The code used to do this can be found
> at
> https://gitlab.com/qemu-project/QemuMacDrivers/-/blob/master/QemuVGADriver/src/QemuVga.c#L354.
>
> Looking at the changes in cb8962c146 my guess would be that either the
> updated check in qemu_console_resize() should also check to see if the
> surface depth is unchanged before exiting early, or that there is an extra
> update required in the VGA device when changing just the screen colour depth
> by itself.
Can you try ditch the QEMU_ALLOCATED_FLAG check added by the commit?
Which depth changes triggers this? Going from direct color to a
paletted mode?
take care,
Gerd