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Re: [PATCH v3 12/12] ui/console: call gfx_switch() even if the current s


From: Akihiko Odaki
Subject: Re: [PATCH v3 12/12] ui/console: call gfx_switch() even if the current scanout is GL
Date: Wed, 9 Mar 2022 17:34:51 +0900
User-agent: Mozilla/5.0 (X11; Linux aarch64; rv:91.0) Gecko/20100101 Thunderbird/91.5.0

On 2022/03/09 17:33, Marc-André Lureau wrote:
Hi

On Wed, Mar 9, 2022 at 12:21 PM Akihiko Odaki <akihiko.odaki@gmail.com <mailto:akihiko.odaki@gmail.com>> wrote:


    If it is expected that dpy_gfx_update is required, it should call
    dpy_gfx_update. I agree it is not a right timing to fix vnc to remove
    the implicit update as it is pre-existing.
    However the lack of dpy_gfx_update call is a regression and should
    be fixed.


Calling dpy_gfx_update is done when the scanount.kind is SURFACE.

dpy_gfx_update is specific to SURFACE, GL uses dpy_gl_update.

--
Marc-André Lureau

egl-headless requires non-OpenGL to display the surface content even if scanout.kind is not SURFACE. Calling dpy_gfx_update is done when the scanount.kind is SURFACE is not enough.

Regards,
Akihiko Odaki



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