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From: | Akihiko Odaki |
Subject: | Re: [PATCH v3 12/12] ui/console: call gfx_switch() even if the current scanout is GL |
Date: | Wed, 9 Mar 2022 17:34:51 +0900 |
User-agent: | Mozilla/5.0 (X11; Linux aarch64; rv:91.0) Gecko/20100101 Thunderbird/91.5.0 |
On 2022/03/09 17:33, Marc-André Lureau wrote:
HiOn Wed, Mar 9, 2022 at 12:21 PM Akihiko Odaki <akihiko.odaki@gmail.com <mailto:akihiko.odaki@gmail.com>> wrote:If it is expected that dpy_gfx_update is required, it should call dpy_gfx_update. I agree it is not a right timing to fix vnc to remove the implicit update as it is pre-existing. However the lack of dpy_gfx_update call is a regression and should be fixed. Calling dpy_gfx_update is done when the scanount.kind is SURFACE. dpy_gfx_update is specific to SURFACE, GL uses dpy_gl_update. -- Marc-André Lureau
egl-headless requires non-OpenGL to display the surface content even if scanout.kind is not SURFACE. Calling dpy_gfx_update is done when the scanount.kind is SURFACE is not enough.
Regards, Akihiko Odaki
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