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Re: [PATCH] audio: allow spice buffer_length to be adjusted


From: Volker Rümelin
Subject: Re: [PATCH] audio: allow spice buffer_length to be adjusted
Date: Sun, 9 Jan 2022 08:56:51 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.4.1

Hi,

Spice clients that are running directly on the host system have
pratcially unlimited bandwidth so to reduce latency allow the user to
configure the buffer_length to a lower value if desired.

While virt-viewer can not take advantage of this, the PureSpice [1]
library used by Looking Glass [2] is able to produce and consume audio
at these rates, combined with the merge request for spice-server [3]
this allows for latencies close to realtime.

[1]https://github.com/gnif/PureSpice
[2]https://github.com/gnif/LookingGlass
[3]https://gitlab.freedesktop.org/spice/spice/-/merge_requests/199

Signed-off-by: Geoffrey McRae<geoff@hostfission.com>
---
  audio/spiceaudio.c | 19 ++++++++++++++++---
  1 file changed, 16 insertions(+), 3 deletions(-)

diff --git a/audio/spiceaudio.c b/audio/spiceaudio.c
index a8d370fe6f..0c44bbe836 100644
--- a/audio/spiceaudio.c
+++ b/audio/spiceaudio.c
@@ -76,7 +76,7 @@ static void *spice_audio_init(Audiodev *dev)
      if (!using_spice) {
          return NULL;
      }
-    return &spice_audio_init;
+    return dev;
  }
static void spice_audio_fini (void *opaque)
@@ -90,6 +90,8 @@ static int line_out_init(HWVoiceOut *hw, struct audsettings 
*as,
                           void *drv_opaque)
  {
      SpiceVoiceOut *out = container_of (hw, SpiceVoiceOut, hw);
+    Audiodev      *dev = (Audiodev *)drv_opaque;
+
      struct audsettings settings;
#if SPICE_INTERFACE_PLAYBACK_MAJOR > 1 || SPICE_INTERFACE_PLAYBACK_MINOR >= 3
@@ -102,7 +104,12 @@ static int line_out_init(HWVoiceOut *hw, struct 
audsettings *as,
      settings.endianness = AUDIO_HOST_ENDIANNESS;
audio_pcm_init_info (&hw->info, &settings);
-    hw->samples = LINE_OUT_SAMPLES;
+    if (dev->u.none.out->has_buffer_length) {
+        hw->samples = audio_buffer_samples(dev->u.none.out, &settings, 10000);

hw->samples counts in frames. The buffer is twice as large as expected.

+        hw->samples = audio_buffer_frames(dev->u.none.out, &settings, 10000);

I'm aware the default size of 10000us will not be used, but it's a bad example because with a default timer-period of 10000us the buffer has to be a few percent larger than timer-period. Otherwise the emulated audio device will never catch up if a AUD_write() has been delayed.

+    } else {
+        hw->samples = LINE_OUT_SAMPLES;
+    }
+
      out->active = 0;
out->sin.base.sif = &playback_sif.base;
@@ -199,6 +206,7 @@ static void line_out_volume(HWVoiceOut *hw, Volume *vol)
  static int line_in_init(HWVoiceIn *hw, struct audsettings *as, void 
*drv_opaque)
  {
      SpiceVoiceIn *in = container_of (hw, SpiceVoiceIn, hw);
+    Audiodev     *dev = (Audiodev *)drv_opaque;
      struct audsettings settings;
#if SPICE_INTERFACE_RECORD_MAJOR > 2 || SPICE_INTERFACE_RECORD_MINOR >= 3
@@ -211,7 +219,12 @@ static int line_in_init(HWVoiceIn *hw, struct audsettings 
*as, void *drv_opaque)
      settings.endianness = AUDIO_HOST_ENDIANNESS;
audio_pcm_init_info (&hw->info, &settings);
-    hw->samples = LINE_IN_SAMPLES;
+    if (dev->u.none.out->has_buffer_length) {
+        hw->samples = audio_buffer_samples(dev->u.none.in, &settings, 10000);

-        hw->samples = audio_buffer_samples(dev->u.none.in, &settings, 10000); +        hw->samples = audio_buffer_frames(dev->u.none.in, &settings, 10000);

+    } else {
+        hw->samples = LINE_IN_SAMPLES;
+    }
+
      in->active = 0;
in->sin.base.sif = &record_sif.base;

Btw. have you seen my "[PATCH 00/15] reduce audio playback latency" patch series at https://lists.nongnu.org/archive/html/qemu-devel/2022-01/msg00780.html? I haven't tested, but I think it's possible to add a buffer_get_free function to audio/spiceaudio.c. That would eliminate the need to fine-tune the audio buffer length.

With best regards,
Volker



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