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[PATCH v3 24/30] tcg/loongarch64: Implement tcg_target_qemu_prologue


From: WANG Xuerui
Subject: [PATCH v3 24/30] tcg/loongarch64: Implement tcg_target_qemu_prologue
Date: Thu, 23 Sep 2021 02:09:21 +0800

Signed-off-by: WANG Xuerui <git@xen0n.name>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
---
 tcg/loongarch64/tcg-target.c.inc | 68 ++++++++++++++++++++++++++++++++
 1 file changed, 68 insertions(+)

diff --git a/tcg/loongarch64/tcg-target.c.inc b/tcg/loongarch64/tcg-target.c.inc
index 4c3feb2258..590f2b7c2f 100644
--- a/tcg/loongarch64/tcg-target.c.inc
+++ b/tcg/loongarch64/tcg-target.c.inc
@@ -909,6 +909,8 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg 
*args)
  * Entry-points
  */
 
+static const tcg_insn_unit *tb_ret_addr;
+
 static void tcg_out_op(TCGContext *s, TCGOpcode opc,
                        const TCGArg args[TCG_MAX_OP_ARGS],
                        const int const_args[TCG_MAX_OP_ARGS])
@@ -1456,3 +1458,69 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode 
op)
         g_assert_not_reached();
     }
 }
+
+static const int tcg_target_callee_save_regs[] = {
+    TCG_REG_S0,     /* used for the global env (TCG_AREG0) */
+    TCG_REG_S1,
+    TCG_REG_S2,
+    TCG_REG_S3,
+    TCG_REG_S4,
+    TCG_REG_S5,
+    TCG_REG_S6,
+    TCG_REG_S7,
+    TCG_REG_S8,
+    TCG_REG_S9,
+    TCG_REG_RA,     /* should be last for ABI compliance */
+};
+
+/* Stack frame parameters.  */
+#define REG_SIZE   (TCG_TARGET_REG_BITS / 8)
+#define SAVE_SIZE  ((int)ARRAY_SIZE(tcg_target_callee_save_regs) * REG_SIZE)
+#define TEMP_SIZE  (CPU_TEMP_BUF_NLONGS * (int)sizeof(long))
+#define FRAME_SIZE ((TCG_STATIC_CALL_ARGS_SIZE + TEMP_SIZE + SAVE_SIZE \
+                     + TCG_TARGET_STACK_ALIGN - 1) \
+                    & -TCG_TARGET_STACK_ALIGN)
+#define SAVE_OFS   (TCG_STATIC_CALL_ARGS_SIZE + TEMP_SIZE)
+
+/* We're expecting to be able to use an immediate for frame allocation.  */
+QEMU_BUILD_BUG_ON(FRAME_SIZE > 0x7ff);
+
+/* Generate global QEMU prologue and epilogue code */
+static void tcg_target_qemu_prologue(TCGContext *s)
+{
+    int i;
+
+    tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE, TEMP_SIZE);
+
+    /* TB prologue */
+    tcg_out_opc_addi_d(s, TCG_REG_SP, TCG_REG_SP, -FRAME_SIZE);
+    for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) {
+        tcg_out_st(s, TCG_TYPE_REG, tcg_target_callee_save_regs[i],
+                   TCG_REG_SP, SAVE_OFS + i * REG_SIZE);
+    }
+
+#if !defined(CONFIG_SOFTMMU)
+    if (USE_GUEST_BASE) {
+        tcg_out_movi(s, TCG_TYPE_PTR, TCG_GUEST_BASE_REG, guest_base);
+        tcg_regset_set_reg(s->reserved_regs, TCG_GUEST_BASE_REG);
+    }
+#endif
+
+    /* Call generated code */
+    tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]);
+    tcg_out_opc_jirl(s, TCG_REG_ZERO, tcg_target_call_iarg_regs[1], 0);
+
+    /* Return path for goto_ptr. Set return value to 0 */
+    tcg_code_gen_epilogue = tcg_splitwx_to_rx(s->code_ptr);
+    tcg_out_mov(s, TCG_TYPE_REG, TCG_REG_A0, TCG_REG_ZERO);
+
+    /* TB epilogue */
+    tb_ret_addr = tcg_splitwx_to_rx(s->code_ptr);
+    for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) {
+        tcg_out_ld(s, TCG_TYPE_REG, tcg_target_callee_save_regs[i],
+                   TCG_REG_SP, SAVE_OFS + i * REG_SIZE);
+    }
+
+    tcg_out_opc_addi_d(s, TCG_REG_SP, TCG_REG_SP, FRAME_SIZE);
+    tcg_out_opc_jirl(s, TCG_REG_ZERO, TCG_REG_RA, 0);
+}
-- 
2.33.0




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