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[PATCH] tests/tcg/linux-test: Fix random hangs in test_socket
From: |
Ilya Leoshkevich |
Subject: |
[PATCH] tests/tcg/linux-test: Fix random hangs in test_socket |
Date: |
Tue, 1 Jun 2021 16:20:30 +0200 |
test_socket hangs randomly in connect(), especially when run without
qemu. Apparently the reason is that linux started treating backlog
value of 0 literally instead of rounding it up since v4.4 (commit
ef547f2ac16b).
So set it to 1 instead.
Signed-off-by: Ilya Leoshkevich <iii@linux.ibm.com>
---
tests/tcg/multiarch/linux-test.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/tcg/multiarch/linux-test.c b/tests/tcg/multiarch/linux-test.c
index eba07273f7..3b256f6c02 100644
--- a/tests/tcg/multiarch/linux-test.c
+++ b/tests/tcg/multiarch/linux-test.c
@@ -263,7 +263,7 @@ static int server_socket(void)
sockaddr.sin_port = htons(0); /* choose random ephemeral port) */
sockaddr.sin_addr.s_addr = 0;
chk_error(bind(fd, (struct sockaddr *)&sockaddr, sizeof(sockaddr)));
- chk_error(listen(fd, 0));
+ chk_error(listen(fd, 1));
return fd;
}
--
2.31.1
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