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[PATCH v4 21/43] tcg/i386: Support split-wx code generation


From: Richard Henderson
Subject: [PATCH v4 21/43] tcg/i386: Support split-wx code generation
Date: Mon, 14 Dec 2020 08:02:52 -0600

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
 tcg/i386/tcg-target.h     |  2 +-
 tcg/i386/tcg-target.c.inc | 20 +++++++++++---------
 2 files changed, 12 insertions(+), 10 deletions(-)

diff --git a/tcg/i386/tcg-target.h b/tcg/i386/tcg-target.h
index 04eefbfb90..2e57e95ac2 100644
--- a/tcg/i386/tcg-target.h
+++ b/tcg/i386/tcg-target.h
@@ -231,6 +231,6 @@ static inline void tb_target_set_jmp_target(uintptr_t 
tc_ptr, uintptr_t jmp_rx,
 #define TCG_TARGET_NEED_LDST_LABELS
 #endif
 #define TCG_TARGET_NEED_POOL_LABELS
-#define TCG_TARGET_SUPPORT_MIRROR       0
+#define TCG_TARGET_SUPPORT_MIRROR       1
 
 #endif
diff --git a/tcg/i386/tcg-target.c.inc b/tcg/i386/tcg-target.c.inc
index 7f74c77d7f..23c7a8a383 100644
--- a/tcg/i386/tcg-target.c.inc
+++ b/tcg/i386/tcg-target.c.inc
@@ -165,7 +165,7 @@ static bool have_lzcnt;
 # define have_lzcnt 0
 #endif
 
-static tcg_insn_unit *tb_ret_addr;
+static const tcg_insn_unit *tb_ret_addr;
 
 static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
                         intptr_t value, intptr_t addend)
@@ -173,7 +173,7 @@ static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
     value += addend;
     switch(type) {
     case R_386_PC32:
-        value -= (uintptr_t)code_ptr;
+        value -= (uintptr_t)tcg_splitwx_to_rx(code_ptr);
         if (value != (int32_t)value) {
             return false;
         }
@@ -182,7 +182,7 @@ static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
         tcg_patch32(code_ptr, value);
         break;
     case R_386_PC8:
-        value -= (uintptr_t)code_ptr;
+        value -= (uintptr_t)tcg_splitwx_to_rx(code_ptr);
         if (value != (int8_t)value) {
             return false;
         }
@@ -1006,7 +1006,7 @@ static void tcg_out_movi(TCGContext *s, TCGType type,
     }
 
     /* Try a 7 byte pc-relative lea before the 10 byte movq.  */
-    diff = arg - ((uintptr_t)s->code_ptr + 7);
+    diff = tcg_pcrel_diff(s, (const void *)arg) - 7;
     if (diff == (int32_t)diff) {
         tcg_out_opc(s, OPC_LEA | P_REXW, ret, 0, 0);
         tcg_out8(s, (LOWREGMASK(ret) << 3) | 5);
@@ -1615,7 +1615,7 @@ static inline void tcg_out_call(TCGContext *s, const 
tcg_insn_unit *dest)
     tcg_out_branch(s, 1, dest);
 }
 
-static void tcg_out_jmp(TCGContext *s, tcg_insn_unit *dest)
+static void tcg_out_jmp(TCGContext *s, const tcg_insn_unit *dest)
 {
     tcg_out_branch(s, 0, dest);
 }
@@ -1786,7 +1786,8 @@ static void add_qemu_ldst_label(TCGContext *s, bool 
is_ld, bool is_64,
     label->datahi_reg = datahi;
     label->addrlo_reg = addrlo;
     label->addrhi_reg = addrhi;
-    label->raddr = raddr;
+    /* TODO: Cast goes away when all hosts converted */
+    label->raddr = (void *)tcg_splitwx_to_rx(raddr);
     label->label_ptr[0] = label_ptr[0];
     if (TARGET_LONG_BITS > TCG_TARGET_REG_BITS) {
         label->label_ptr[1] = label_ptr[1];
@@ -2280,7 +2281,7 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode 
opc,
             /* jump displacement must be aligned for atomic patching;
              * see if we need to add extra nops before jump
              */
-            gap = tcg_pcrel_diff(s, QEMU_ALIGN_PTR_UP(s->code_ptr + 1, 4));
+            gap = QEMU_ALIGN_PTR_UP(s->code_ptr + 1, 4) - s->code_ptr;
             if (gap != 1) {
                 tcg_out_nopn(s, gap - 1);
             }
@@ -3825,11 +3826,12 @@ static void tcg_target_qemu_prologue(TCGContext *s)
      * Return path for goto_ptr. Set return value to 0, a-la exit_tb,
      * and fall through to the rest of the epilogue.
      */
-    tcg_code_gen_epilogue = s->code_ptr;
+    /* TODO: Cast goes away when all hosts converted */
+    tcg_code_gen_epilogue = (void *)tcg_splitwx_to_rx(s->code_ptr);
     tcg_out_movi(s, TCG_TYPE_REG, TCG_REG_EAX, 0);
 
     /* TB epilogue */
-    tb_ret_addr = s->code_ptr;
+    tb_ret_addr = tcg_splitwx_to_rx(s->code_ptr);
 
     tcg_out_addi(s, TCG_REG_CALL_STACK, stack_addend);
 
-- 
2.25.1




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