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[PULL 50/92] ui: relocate paths to icons and translations


From: Paolo Bonzini
Subject: [PULL 50/92] ui: relocate paths to icons and translations
Date: Thu, 24 Sep 2020 05:22:32 -0400

Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
---
 ui/gtk.c  | 10 ++++++++--
 ui/sdl2.c |  9 +++++++--
 2 files changed, 15 insertions(+), 4 deletions(-)

diff --git a/ui/gtk.c b/ui/gtk.c
index 1c59de2af4..b11594d817 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -51,6 +51,7 @@
 #include <math.h>
 
 #include "trace.h"
+#include "qemu/cutils.h"
 #include "ui/input.h"
 #include "sysemu/runstate.h"
 #include "sysemu/sysemu.h"
@@ -2202,6 +2203,7 @@ static void gtk_display_init(DisplayState *ds, 
DisplayOptions *opts)
     GtkDisplayState *s = g_malloc0(sizeof(*s));
     GdkDisplay *window_display;
     GtkIconTheme *theme;
+    char *dir;
 
     if (!gtkinit) {
         fprintf(stderr, "gtk initialization failed\n");
@@ -2211,7 +2213,9 @@ static void gtk_display_init(DisplayState *ds, 
DisplayOptions *opts)
     s->opts = opts;
 
     theme = gtk_icon_theme_get_default();
-    gtk_icon_theme_prepend_search_path(theme, CONFIG_QEMU_ICONDIR);
+    dir = get_relocated_path(CONFIG_QEMU_ICONDIR);
+    gtk_icon_theme_prepend_search_path(theme, dir);
+    g_free(dir);
     g_set_prgname("qemu");
 
     s->window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
@@ -2227,7 +2231,9 @@ static void gtk_display_init(DisplayState *ds, 
DisplayOptions *opts)
      * sure that we don't accidentally break implicit assumptions.  */
     setlocale(LC_MESSAGES, "");
     setlocale(LC_CTYPE, "C.UTF-8");
-    bindtextdomain("qemu", CONFIG_QEMU_LOCALEDIR);
+    dir = get_relocated_path(CONFIG_QEMU_LOCALEDIR);
+    bindtextdomain("qemu", dir);
+    g_free(dir);
     bind_textdomain_codeset("qemu", "UTF-8");
     textdomain("qemu");
 
diff --git a/ui/sdl2.c b/ui/sdl2.c
index b23a8f0a8e..abad7f981e 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -25,6 +25,7 @@
 
 #include "qemu/osdep.h"
 #include "qemu/module.h"
+#include "qemu/cutils.h"
 #include "ui/console.h"
 #include "ui/input.h"
 #include "ui/sdl2.h"
@@ -795,6 +796,7 @@ static void sdl2_display_init(DisplayState *ds, 
DisplayOptions *o)
     int i;
     SDL_SysWMinfo info;
     SDL_Surface *icon = NULL;
+    char *dir;
 
     assert(o->type == DISPLAY_TYPE_SDL);
 
@@ -868,15 +870,18 @@ static void sdl2_display_init(DisplayState *ds, 
DisplayOptions *o)
     }
 
 #ifdef CONFIG_SDL_IMAGE
-    icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
+    dir = get_relocated_path(CONFIG_QEMU_ICONDIR 
"/hicolor/128x128/apps/qemu.png");
+    icon = IMG_Load(dir);
 #else
     /* Load a 32x32x4 image. White pixels are transparent. */
-    icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
+    dir = get_relocated_path(CONFIG_QEMU_ICONDIR 
"/hicolor/32x32/apps/qemu.bmp");
+    icon = SDL_LoadBMP(dir);
     if (icon) {
         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
     }
 #endif
+    g_free(dir);
     if (icon) {
         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
     }
-- 
2.26.2





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