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Re: [PATCH v2 1/3] block: Add bdrv_co_get_lba_status


From: Stefan Hajnoczi
Subject: Re: [PATCH v2 1/3] block: Add bdrv_co_get_lba_status
Date: Mon, 22 Jun 2020 11:25:58 +0100

On Wed, Jun 17, 2020 at 06:30:16PM +0800, Lin Ma wrote:
> The get lba status wrapper based on the bdrv_block_status. The following
> patches will add GET LBA STATUS 16 support for scsi emulation layer.
> 
> Signed-off-by: Lin Ma <lma@suse.com>
> ---
>  block/io.c                | 43 +++++++++++++++++++++++++++++++++++++++
>  include/block/block_int.h |  5 +++++
>  2 files changed, 48 insertions(+)
> 
> diff --git a/block/io.c b/block/io.c
> index df8f2a98d4..2064016b19 100644
> --- a/block/io.c
> +++ b/block/io.c
> @@ -2208,6 +2208,49 @@ int coroutine_fn bdrv_co_pwrite_zeroes(BdrvChild 
> *child, int64_t offset,
>                             BDRV_REQ_ZERO_WRITE | flags);
>  }
>  
> +int coroutine_fn
> +bdrv_co_get_lba_status(BdrvChild *child, int64_t offset, int64_t bytes,
> +                       uint32_t *num_blocks, uint32_t *is_deallocated)

Missing doc comments.

> +{
> +    BlockDriverState *bs = child->bs;

Why does this function take a BdrvChild argument instead of
BlockDriverState? Most I/O functions take BlockDriverState.

> +    int ret = 0;
> +    int64_t target_size, count = 0;
> +    bool first = true;
> +    uint8_t wanted_bit1 = 0;
> +
> +    target_size = bdrv_getlength(bs);
> +    if (target_size < 0) {
> +        return -EIO;
> +    }
> +
> +    if (offset < 0 || bytes < 0) {
> +        return -EIO;
> +    }
> +
> +    for ( ; offset <= target_size - bytes; offset += count) {
> +        ret = bdrv_block_status(bs, offset, bytes, &count, NULL, NULL);
> +        if (ret < 0) {
> +            goto out;
> +        }
> +        if (first) {
> +            if (ret & BDRV_BLOCK_ZERO) {
> +                wanted_bit1 = BDRV_BLOCK_ZERO >> 1;
> +                *is_deallocated = 1;

This is a boolean. Please use bool instead of uint32_t.

Please initialize is_deallocated to false at the beginning of the
function to avoid accidental uninitialized variable accesses in the
caller.

> +            } else {
> +                wanted_bit1 = 0;
> +            }
> +            first = false;
> +        }
> +        if ((ret & BDRV_BLOCK_ZERO) >> 1 == wanted_bit1) {
> +            (*num_blocks)++;

If there is a long span of allocated/deallocated blocks then this
function only increments num_blocks once without counting the number of
blocks. I expected something like num_blocks += pnum / block_size.  What
is the relationship between bytes, count, and blocks in this function?

> +        } else {
> +            break;
> +        }
> +    }
> +out:
> +    return ret;
> +}
> +
>  /*
>   * Flush ALL BDSes regardless of if they are reachable via a BlkBackend or 
> not.
>   */
> diff --git a/include/block/block_int.h b/include/block/block_int.h
> index 791de6a59c..43f90591b9 100644
> --- a/include/block/block_int.h
> +++ b/include/block/block_int.h
> @@ -1296,6 +1296,11 @@ int coroutine_fn 
> bdrv_co_block_status_from_backing(BlockDriverState *bs,
>                                                     int64_t *pnum,
>                                                     int64_t *map,
>                                                     BlockDriverState **file);
> +int coroutine_fn bdrv_co_get_lba_status(BdrvChild *child,
> +                                        int64_t offset,
> +                                        int64_t bytes,
> +                                        uint32_t *num_blocks,
> +                                        uint32_t *is_deallocated);

Should this function be in include/block/block.h (the public API) so
that any part of QEMU can call it? It's not an internal API.

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