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[PATCH v2 000/100] target/arm: Implement SVE2


From: Richard Henderson
Subject: [PATCH v2 000/100] target/arm: Implement SVE2
Date: Wed, 17 Jun 2020 21:25:04 -0700

I know this patch set is too big, and that there are parts that
can be split out that are prepatory rather that specifically sve2.

It's also not 100% tested.  I have done some amount of testing
vs ArmIE, but because of bugs and missing features therein, that
testing has been somewhat limited.  I understand a new version
of FVP has just been release containing SVE2 support, but I have
not yet tried that.

However, I believe this finally contains all of the instructions
in sve2 and its optional extensions.  Excluding BFloat16, since
that extension is supposed to implement AdvSIMD at the same time.


r~


Richard Henderson (81):
  tcg: Save/restore vecop_list around minmax fallback
  qemu/int128: Add int128_lshift
  target/arm: Split out gen_gvec_fn_zz
  target/arm: Split out gen_gvec_fn_zzz, do_zzz_fn
  target/arm: Rearrange {sve,fp}_check_access assert
  target/arm: Merge do_vector2_p into do_mov_p
  target/arm: Clean up 4-operand predicate expansion
  target/arm: Use tcg_gen_gvec_bitsel for trans_SEL_pppp
  target/arm: Split out gen_gvec_ool_zzzp
  target/arm: Merge helper_sve_clr_* and helper_sve_movz_*
  target/arm: Split out gen_gvec_ool_zzp
  target/arm: Split out gen_gvec_ool_zzz
  target/arm: Split out gen_gvec_ool_zz
  target/arm: Add ID_AA64ZFR0 fields and isar_feature_aa64_sve2
  target/arm: Enable SVE2 and some extensions
  target/arm: Implement SVE2 Integer Multiply - Unpredicated
  target/arm: Implement SVE2 integer pairwise add and accumulate long
  target/arm: Implement SVE2 integer unary operations (predicated)
  target/arm: Split out saturating/rounding shifts from neon
  target/arm: Implement SVE2 saturating/rounding bitwise shift left
    (predicated)
  target/arm: Implement SVE2 integer halving add/subtract (predicated)
  target/arm: Implement SVE2 integer pairwise arithmetic
  target/arm: Implement SVE2 saturating add/subtract (predicated)
  target/arm: Implement SVE2 integer add/subtract long
  target/arm: Implement SVE2 integer add/subtract interleaved long
  target/arm: Implement SVE2 integer add/subtract wide
  target/arm: Implement SVE2 integer multiply long
  target/arm: Implement PMULLB and PMULLT
  target/arm: Tidy SVE tszimm shift formats
  target/arm: Implement SVE2 bitwise shift left long
  target/arm: Implement SVE2 bitwise exclusive-or interleaved
  target/arm: Implement SVE2 bitwise permute
  target/arm: Implement SVE2 complex integer add
  target/arm: Implement SVE2 integer absolute difference and accumulate
    long
  target/arm: Implement SVE2 integer add/subtract long with carry
  target/arm: Implement SVE2 bitwise shift right and accumulate
  target/arm: Implement SVE2 bitwise shift and insert
  target/arm: Implement SVE2 integer absolute difference and accumulate
  target/arm: Implement SVE2 saturating extract narrow
  target/arm: Implement SVE2 SHRN, RSHRN
  target/arm: Implement SVE2 SQSHRUN, SQRSHRUN
  target/arm: Implement SVE2 UQSHRN, UQRSHRN
  target/arm: Implement SVE2 SQSHRN, SQRSHRN
  target/arm: Implement SVE2 WHILEGT, WHILEGE, WHILEHI, WHILEHS
  target/arm: Implement SVE2 WHILERW, WHILEWR
  target/arm: Implement SVE2 bitwise ternary operations
  target/arm: Implement SVE2 saturating multiply-add long
  target/arm: Generalize inl_qrdmlah_* helper functions
  target/arm: Implement SVE2 saturating multiply-add high
  target/arm: Implement SVE2 integer multiply-add long
  target/arm: Implement SVE2 complex integer multiply-add
  target/arm: Implement SVE2 XAR
  target/arm: Fix sve_uzp_p vs odd vector lengths
  target/arm: Fix sve_zip_p vs odd vector lengths
  target/arm: Fix sve_punpk_p vs odd vector lengths
  target/arm: Pass separate addend to {U,S}DOT helpers
  target/arm: Pass separate addend to FCMLA helpers
  target/arm: Split out formats for 2 vectors + 1 index
  target/arm: Split out formats for 3 vectors + 1 index
  target/arm: Implement SVE2 integer multiply (indexed)
  target/arm: Use helper_gvec_mul_idx_* for aa64 advsimd
  target/arm: Implement SVE2 integer multiply-add (indexed)
  target/arm: Use helper_gvec_ml{a,s}_idx_* for aa64 advsimd
  target/arm: Implement SVE2 saturating multiply-add high (indexed)
  target/arm: Implement SVE2 saturating multiply-add (indexed)
  target/arm: Implement SVE2 integer multiply long (indexed)
  target/arm: Implement SVE2 saturating multiply (indexed)
  target/arm: Implement SVE2 signed saturating doubling multiply high
  target/arm: Use helper_neon_sq{,r}dmul_* for aa64 advsimd
  target/arm: Implement SVE2 saturating multiply high (indexed)
  target/arm: Implement SVE2 multiply-add long (indexed)
  target/arm: Implement SVE2 complex integer multiply-add (indexed)
  target/arm: Implement SVE mixed sign dot product (indexed)
  target/arm: Implement SVE mixed sign dot product
  target/arm: Implement SVE2 crypto unary operations
  target/arm: Implement SVE2 crypto destructive binary operations
  target/arm: Implement SVE2 crypto constructive binary operations
  tcg: Implement 256-bit dup for tcg_gen_gvec_dup_mem
  target/arm: Share table of sve load functions
  target/arm: Implement SVE2 LD1RO
  target/arm: Implement 128-bit ZIP, UZP, TRN

Stephen Long (19):
  target/arm: Implement SVE2 floating-point pairwise
  target/arm: Implement SVE2 MATCH, NMATCH
  target/arm: Implement SVE2 ADDHNB, ADDHNT
  target/arm: Implement SVE2 RADDHNB, RADDHNT
  target/arm: Implement SVE2 SUBHNB, SUBHNT
  target/arm: Implement SVE2 RSUBHNB, RSUBHNT
  target/arm: Implement SVE2 HISTCNT, HISTSEG
  target/arm: Implement SVE2 scatter store insns
  target/arm: Implement SVE2 gather load insns
  target/arm: Implement SVE2 FMMLA
  target/arm: Implement SVE2 SPLICE, EXT
  target/arm: Implement SVE2 TBL, TBX
  target/arm: Implement SVE2 FCVTNT
  target/arm: Implement SVE2 FCVTLT
  target/arm: Implement SVE2 FCVTXNT, FCVTX
  softfloat: Add float16_is_normal
  target/arm: Implement SVE2 FLOGB
  target/arm: Implement SVE2 bitwise shift immediate
  target/arm: Implement SVE2 fp multiply-add long

 include/fpu/softfloat.h         |    5 +
 include/qemu/int128.h           |   16 +
 target/arm/cpu.h                |   56 +
 target/arm/helper-sve.h         |  717 ++++++-
 target/arm/helper.h             |  132 +-
 target/arm/translate-a64.h      |    3 +
 target/arm/translate.h          |    1 +
 target/arm/vec_internal.h       |  143 ++
 target/arm/sve.decode           |  594 +++++-
 target/arm/cpu64.c              |   11 +
 target/arm/helper.c             |    3 +-
 target/arm/kvm64.c              |   11 +
 target/arm/neon_helper.c        |  507 +----
 target/arm/sve_helper.c         | 2123 +++++++++++++++++--
 target/arm/translate-a64.c      |  177 +-
 target/arm/translate-neon.inc.c |   20 +-
 target/arm/translate-sve.c      | 3364 ++++++++++++++++++++++++++++---
 target/arm/vec_helper.c         |  942 +++++++--
 tcg/tcg-op-gvec.c               |   52 +-
 tcg/tcg-op-vec.c                |    2 +
 20 files changed, 7698 insertions(+), 1181 deletions(-)

-- 
2.25.1




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