qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [PATCH 1/2] softfloat: m68k: infinity is a valid encoding


From: Fred Konrad
Subject: Re: [PATCH 1/2] softfloat: m68k: infinity is a valid encoding
Date: Mon, 15 Jun 2020 17:59:30 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.9.0

Missed this one sorry.

Le 6/12/20 à 10:31 AM, Laurent Vivier a écrit :
Le 28/04/2020 à 19:17, KONRAD Frederic a écrit :
The MC68881 say about infinities (3.2.4):

"*For the extended precision format, the most significant bit of the
mantissa (the integer bit) is a don't care."

https://www.nxp.com/docs/en/reference-manual/MC68881UM.pdf

The m68k extended format is implemented with the floatx80 and
floatx80_invalid_encoding currently treats 0x7fff00000000000000000000 as
an invalid encoding.  This patch fixes floatx80_invalid_encoding so it
accepts that the most significant bit of the mantissa can be 0.

This bug can be revealed with the following code which pushes extended
infinity on the stack as a double and then reloads it as a double.  It
should normally be converted and read back as infinity and is currently
read back as nan:

         .global _start
         .text
_start:
         lea val, %a0
         lea fp, %fp
         fmovex (%a0), %fp0
         fmoved %fp0, %fp@(-8)
         fmoved %fp@(-8), %fp0
end:
         bra end

.align 0x4
val:
         .fill 1, 4, 0x7fff0000
         .fill 1, 4, 0x00000000
         .fill 1, 4, 0x00000000
.align 0x4
         .fill 0x100, 1, 0
fp:


[...]


According to "M68000 FAMILY PROGRAMMER’S REFERENCE MANUAL" the explicit
integer bit is "Don't care" for signed infinite (a.high == 0x7FFF) (this
is the case this patch manages).

But wit a zero exponent and a non zero mantissa, it's a denormal number,
and a signed zero has also a zero explicit integer bit but a zero
mantissa. (both cases are already managed in the existing code).

with a non zero exponent less than the maximum value it's an unnormal
number.

The denormal and unnormal numbers must be managed during the load
operation in the m68k TCG emulation to generate directly the FP_UNIMP
exception.

Is this already handled in the TCG code?

Thanks,
Fred


So I think, in the end, we don't have invalid number at softfloat level
and floatx80_invalid_encoding() should always return "false" for
TARGET_M68K.

Thanks,
Laurent




reply via email to

[Prev in Thread] Current Thread [Next in Thread]