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From: | Fred Konrad |
Subject: | Re: [PATCH 1/2] softfloat: m68k: infinity is a valid encoding |
Date: | Mon, 15 Jun 2020 17:59:30 +0200 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.9.0 |
Missed this one sorry. Le 6/12/20 à 10:31 AM, Laurent Vivier a écrit :
Le 28/04/2020 à 19:17, KONRAD Frederic a écrit :The MC68881 say about infinities (3.2.4): "*For the extended precision format, the most significant bit of the mantissa (the integer bit) is a don't care." https://www.nxp.com/docs/en/reference-manual/MC68881UM.pdf The m68k extended format is implemented with the floatx80 and floatx80_invalid_encoding currently treats 0x7fff00000000000000000000 as an invalid encoding. This patch fixes floatx80_invalid_encoding so it accepts that the most significant bit of the mantissa can be 0. This bug can be revealed with the following code which pushes extended infinity on the stack as a double and then reloads it as a double. It should normally be converted and read back as infinity and is currently read back as nan: .global _start .text _start: lea val, %a0 lea fp, %fp fmovex (%a0), %fp0 fmoved %fp0, %fp@(-8) fmoved %fp@(-8), %fp0 end: bra end .align 0x4 val: .fill 1, 4, 0x7fff0000 .fill 1, 4, 0x00000000 .fill 1, 4, 0x00000000 .align 0x4 .fill 0x100, 1, 0 fp:
[...]
According to "M68000 FAMILY PROGRAMMER’S REFERENCE MANUAL" the explicit integer bit is "Don't care" for signed infinite (a.high == 0x7FFF) (this is the case this patch manages). But wit a zero exponent and a non zero mantissa, it's a denormal number, and a signed zero has also a zero explicit integer bit but a zero mantissa. (both cases are already managed in the existing code). with a non zero exponent less than the maximum value it's an unnormal number. The denormal and unnormal numbers must be managed during the load operation in the m68k TCG emulation to generate directly the FP_UNIMP exception.
Is this already handled in the TCG code? Thanks, Fred
So I think, in the end, we don't have invalid number at softfloat level and floatx80_invalid_encoding() should always return "false" for TARGET_M68K. Thanks, Laurent
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