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Re: [PATCH] replay: notify the main loop when there are no instructions


From: Pavel Dovgalyuk
Subject: Re: [PATCH] replay: notify the main loop when there are no instructions
Date: Mon, 15 Jun 2020 08:39:03 +0300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.7.0


On 01.06.2020 17:01, Paolo Bonzini wrote:
On 01/06/20 12:35, Pavel Dovgalyuk wrote:
ping

On 22.05.2020 09:47, Pavel Dovgalyuk wrote:
When QEMU is executed in console mode without any external event sources,
main loop may sleep for a very long time. But in case of replay
there is another event source - event log.
This patch adds main loop notification when the vCPU loop has nothing
to do and main loop should process the inputs from the event log.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
It's a long weekend here today but I should get a QEMU pull request
submitted on Wednesday.

Thanks, but this patch and "replay: synchronize on every virtual timer callback" were not included.

Replay tests are succeeded only with these patches.



Paolo

   0 files changed

diff --git a/cpus.c b/cpus.c
index 7ce0d569b3..b4d0d9f21b 100644
--- a/cpus.c
+++ b/cpus.c
@@ -1362,6 +1362,13 @@ static int64_t tcg_get_icount_limit(void)
       }
   }
   +static void notify_aio_contexts(void)
+{
+    /* Wake up other AioContexts.  */
+    qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
+    qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL);
+}
+
   static void handle_icount_deadline(void)
   {
       assert(qemu_in_vcpu_thread());
@@ -1370,9 +1377,7 @@ static void handle_icount_deadline(void)
QEMU_TIMER_ATTR_ALL);
             if (deadline == 0) {
-            /* Wake up other AioContexts.  */
-            qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
-            qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL);
+            notify_aio_contexts();
           }
       }
   }
@@ -1395,6 +1400,10 @@ static void prepare_icount_for_run(CPUState *cpu)
           cpu->icount_extra = cpu->icount_budget - insns_left;
             replay_mutex_lock();
+
+        if (cpu->icount_budget == 0 && replay_has_checkpoint()) {
+            notify_aio_contexts();
+        }
       }
   }



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