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[PATCH 2/6] audio/jack: remove unused stopped state


From: Geoffrey McRae
Subject: [PATCH 2/6] audio/jack: remove unused stopped state
Date: Sat, 13 Jun 2020 14:05:14 +1000

Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
---
 audio/jackaudio.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/audio/jackaudio.c b/audio/jackaudio.c
index d0b6f748f2..fb8efd7af7 100644
--- a/audio/jackaudio.c
+++ b/audio/jackaudio.c
@@ -38,7 +38,6 @@ struct QJack;
 
 typedef enum QJackState {
     QJACK_STATE_DISCONNECTED,
-    QJACK_STATE_STOPPED,
     QJACK_STATE_RUNNING,
     QJACK_STATE_SHUTDOWN
 }
@@ -549,9 +548,6 @@ static void qjack_client_fini(QJackClient *c)
 {
     switch (c->state) {
     case QJACK_STATE_RUNNING:
-        /* fallthrough */
-
-    case QJACK_STATE_STOPPED:
         for (int i = 0; i < c->nchannels; ++i) {
             jack_port_unregister(c->client, c->port[i]);
         }
-- 
2.20.1




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