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Re: [RFC 1/3] cpu-throttle: new module, extracted from cpus.c


From: Claudio Fontana
Subject: Re: [RFC 1/3] cpu-throttle: new module, extracted from cpus.c
Date: Fri, 22 May 2020 12:54:27 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.4.1

On 5/22/20 12:26 PM, Alex Bennée wrote:
> 
> Claudio Fontana <address@hidden> writes:
> 
>> On 5/22/20 8:07 AM, Thomas Huth wrote:
>>>> From: "Claudio Fontana" <address@hidden>
>>>> Sent: Thursday, May 21, 2020 8:54:05 PM
>>>>
>>>> this is a first step in the refactoring of cpus.c.
>>>
>>> Could you maybe extend the commit message in the next version a little bit? 
>>> ... say something about *what* you are moving to a separate file (and maybe 
>>> why it is ok to move it), etc.?
>>>
>>>  Thanks,
>>>   Thomas
>>>
>>>
>>
>> Hello Thomas,
>>
>> thanks for taking a look, I will add an explanatory message.
>>
>> I was thinking something along the lines of:
>>
>> "
>> move the vcpu throttling functionality into its own module.
>> It contains the controls to adjust and inspect vcpu throttling settings, 
>> start (set) and stop
>> vcpu throttling, and the throttling function itself that is run periodically 
>> on vcpus
>> to make them take a nap.
>> Execution of the throttling function on all vcpus is triggered by a timer,
>> registered at module initialization.
>>
>> No functionality change.
>> "
> 
> Is vcpu throttling a TCG only feature?
> 

No, are you suggesting we only refactor code out of cpus.c based on whether 
it's tcg or not?

Ciao,

Claudio



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