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[PATCH 06/10] softfloat: Inline float32 compare specializations


From: Richard Henderson
Subject: [PATCH 06/10] softfloat: Inline float32 compare specializations
Date: Fri, 15 May 2020 12:01:49 -0700

Replace the float32 compare specializations with inline functions
that call the standard float32_compare{,_quiet} functions.
Use bool as the return type.

Signed-off-by: Richard Henderson <address@hidden>
---
 include/fpu/softfloat.h |  49 +++++++--
 fpu/softfloat.c         | 216 ----------------------------------------
 2 files changed, 41 insertions(+), 224 deletions(-)

diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index 7f84235122..4d1af6ab45 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -343,14 +343,6 @@ float32 float32_muladd(float32, float32, float32, int, 
float_status *status);
 float32 float32_sqrt(float32, float_status *status);
 float32 float32_exp2(float32, float_status *status);
 float32 float32_log2(float32, float_status *status);
-int float32_eq(float32, float32, float_status *status);
-int float32_le(float32, float32, float_status *status);
-int float32_lt(float32, float32, float_status *status);
-int float32_unordered(float32, float32, float_status *status);
-int float32_eq_quiet(float32, float32, float_status *status);
-int float32_le_quiet(float32, float32, float_status *status);
-int float32_lt_quiet(float32, float32, float_status *status);
-int float32_unordered_quiet(float32, float32, float_status *status);
 FloatRelation float32_compare(float32, float32, float_status *status);
 FloatRelation float32_compare_quiet(float32, float32, float_status *status);
 float32 float32_min(float32, float32, float_status *status);
@@ -425,6 +417,47 @@ static inline float32 float32_set_sign(float32 a, int sign)
     return make_float32((float32_val(a) & 0x7fffffff) | (sign << 31));
 }
 
+static inline bool float32_eq(float32 a, float32 b, float_status *s)
+{
+    return float32_compare(a, b, s) == float_relation_equal;
+}
+
+static inline bool float32_le(float32 a, float32 b, float_status *s)
+{
+    return float32_compare(a, b, s) <= float_relation_equal;
+}
+
+static inline bool float32_lt(float32 a, float32 b, float_status *s)
+{
+    return float32_compare(a, b, s) < float_relation_equal;
+}
+
+static inline bool float32_unordered(float32 a, float32 b, float_status *s)
+{
+    return float32_compare(a, b, s) == float_relation_unordered;
+}
+
+static inline bool float32_eq_quiet(float32 a, float32 b, float_status *s)
+{
+    return float32_compare_quiet(a, b, s) == float_relation_equal;
+}
+
+static inline bool float32_le_quiet(float32 a, float32 b, float_status *s)
+{
+    return float32_compare_quiet(a, b, s) <= float_relation_equal;
+}
+
+static inline bool float32_lt_quiet(float32 a, float32 b, float_status *s)
+{
+    return float32_compare_quiet(a, b, s) < float_relation_equal;
+}
+
+static inline bool float32_unordered_quiet(float32 a, float32 b,
+                                           float_status *s)
+{
+    return float32_compare_quiet(a, b, s) == float_relation_unordered;
+}
+
 #define float32_zero make_float32(0)
 #define float32_half make_float32(0x3f000000)
 #define float32_one make_float32(0x3f800000)
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 60b9ae5f05..f6bfc40c97 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -4733,222 +4733,6 @@ float32 float32_log2(float32 a, float_status *status)
     return normalizeRoundAndPackFloat32(zSign, 0x85, zSig, status);
 }
 
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise.  The invalid exception is
-| raised if either operand is a NaN.  Otherwise, the comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_eq(float32 a, float32 b, float_status *status)
-{
-    uint32_t av, bv;
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        float_raise(float_flag_invalid, status);
-        return 0;
-    }
-    av = float32_val(a);
-    bv = float32_val(b);
-    return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than
-| or equal to the corresponding value `b', and 0 otherwise.  The invalid
-| exception is raised if either operand is a NaN.  The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_le(float32 a, float32 b, float_status *status)
-{
-    bool aSign, bSign;
-    uint32_t av, bv;
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        float_raise(float_flag_invalid, status);
-        return 0;
-    }
-    aSign = extractFloat32Sign( a );
-    bSign = extractFloat32Sign( b );
-    av = float32_val(a);
-    bv = float32_val(b);
-    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 
);
-    return ( av == bv ) || ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise.  The invalid exception is
-| raised if either operand is a NaN.  The comparison is performed according
-| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_lt(float32 a, float32 b, float_status *status)
-{
-    bool aSign, bSign;
-    uint32_t av, bv;
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        float_raise(float_flag_invalid, status);
-        return 0;
-    }
-    aSign = extractFloat32Sign( a );
-    bSign = extractFloat32Sign( b );
-    av = float32_val(a);
-    bv = float32_val(b);
-    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 
);
-    return ( av != bv ) && ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point values `a' and `b' cannot
-| be compared, and 0 otherwise.  The invalid exception is raised if either
-| operand is a NaN.  The comparison is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_unordered(float32 a, float32 b, float_status *status)
-{
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        float_raise(float_flag_invalid, status);
-        return 1;
-    }
-    return 0;
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
-| exception.  The comparison is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_eq_quiet(float32 a, float32 b, float_status *status)
-{
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        if (float32_is_signaling_nan(a, status)
-         || float32_is_signaling_nan(b, status)) {
-            float_raise(float_flag_invalid, status);
-        }
-        return 0;
-    }
-    return ( float32_val(a) == float32_val(b) ) ||
-            ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than or
-| equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs do not
-| cause an exception.  Otherwise, the comparison is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_le_quiet(float32 a, float32 b, float_status *status)
-{
-    bool aSign, bSign;
-    uint32_t av, bv;
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        if (float32_is_signaling_nan(a, status)
-         || float32_is_signaling_nan(b, status)) {
-            float_raise(float_flag_invalid, status);
-        }
-        return 0;
-    }
-    aSign = extractFloat32Sign( a );
-    bSign = extractFloat32Sign( b );
-    av = float32_val(a);
-    bv = float32_val(b);
-    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 
);
-    return ( av == bv ) || ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an
-| exception.  Otherwise, the comparison is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_lt_quiet(float32 a, float32 b, float_status *status)
-{
-    bool aSign, bSign;
-    uint32_t av, bv;
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        if (float32_is_signaling_nan(a, status)
-         || float32_is_signaling_nan(b, status)) {
-            float_raise(float_flag_invalid, status);
-        }
-        return 0;
-    }
-    aSign = extractFloat32Sign( a );
-    bSign = extractFloat32Sign( b );
-    av = float32_val(a);
-    bv = float32_val(b);
-    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 
);
-    return ( av != bv ) && ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point values `a' and `b' cannot
-| be compared, and 0 otherwise.  Quiet NaNs do not cause an exception.  The
-| comparison is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_unordered_quiet(float32 a, float32 b, float_status *status)
-{
-    a = float32_squash_input_denormal(a, status);
-    b = float32_squash_input_denormal(b, status);
-
-    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
-         || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
-       ) {
-        if (float32_is_signaling_nan(a, status)
-         || float32_is_signaling_nan(b, status)) {
-            float_raise(float_flag_invalid, status);
-        }
-        return 1;
-    }
-    return 0;
-}
-
 /*----------------------------------------------------------------------------
 | Returns the result of converting the double-precision floating-point value
 | `a' to the extended double-precision floating-point format.  The conversion
-- 
2.20.1




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