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[Bug 1873339] [NEW] Qemu DOS Quake - 640x480 and above resolutions - Una
From: |
ruthan |
Subject: |
[Bug 1873339] [NEW] Qemu DOS Quake - 640x480 and above resolutions - Unable to load VESA palette in dos prompt and game crashing are not working |
Date: |
Thu, 16 Apr 2020 19:35:18 -0000 |
Public bug reported:
I have problem make Quake Demo working with 640x480+, with 320x200 working fine.
I tried 3 virtual videocards settings: -vga cirrus 640x480 is not available,
probably emulated GPU has not enough VRAM or some Vesa2 utility is needed. For
-vga std and -vga vmware // 640x480 is available in game menu, but when i tried
to set it, im getting: Unable to load VESA palette in dos prompt and game
crashing.
With vmware svgaII other Q2DOS 640x480 and 1024x768 its working fine, so it not
working only with some games.
Qemu 4.2, its same on Linux and Windows.
** Affects: qemu
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1873339
Title:
Qemu DOS Quake - 640x480 and above resolutions - Unable to load VESA
palette in dos prompt and game crashing are not working
Status in QEMU:
New
Bug description:
I have problem make Quake Demo working with 640x480+, with 320x200 working
fine.
I tried 3 virtual videocards settings: -vga cirrus 640x480 is not available,
probably emulated GPU has not enough VRAM or some Vesa2 utility is needed. For
-vga std and -vga vmware // 640x480 is available in game menu, but when i tried
to set it, im getting: Unable to load VESA palette in dos prompt and game
crashing.
With vmware svgaII other Q2DOS 640x480 and 1024x768 its working fine, so it
not working only with some games.
Qemu 4.2, its same on Linux and Windows.
To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1873339/+subscriptions
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