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Re: [Qemu-devel] [PATCH v1 03/41] s390x/tcg: Implement VECTOR ADD COMPUT


From: Richard Henderson
Subject: Re: [Qemu-devel] [PATCH v1 03/41] s390x/tcg: Implement VECTOR ADD COMPUTE CARRY
Date: Mon, 15 Apr 2019 22:17:28 -1000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Thunderbird/60.6.1

On 4/15/19 10:01 PM, David Hildenbrand wrote:
> On 12.04.19 23:05, Richard Henderson wrote:
>> On 4/11/19 12:07 AM, David Hildenbrand wrote:
>>> +    static const GVecGen3 g[5] = {
>>> +        { .fni8 = gen_acc8_i64, },
>>> +        { .fni8 = gen_acc16_i64, },
>>> +        { .fni8 = gen_acc32_i64, },
>>> +        { .fni8 = gen_acc_i64, },
>>> +        { .fno = gen_helper_gvec_vacc128, },
>>> +    };
>>
>> Vector versions of the first four are fairly simple too.
>>
>> static void gen_acc_vec(unsigned vece, TCGv_vec d, TCGv_vec a, TCGv_vec b)
>> {
>>     tcgv_vec t = tcg_temp_new_vec_matching(d);
>>
>>     tcg_gen_add_vec(vece, t, a, b);
>>     tcg_gen_cmp_vec(TCG_COND_LTU, vece, d, r, a);  /* produces -1 for carry 
>> */
>>     tcg_gen_neg_vec(vece, d, d);                 /* convert to +1 for carry 
>> */
>> }
>>
>>   { .fni8 = gen_acc8_i64,
>>     .fniv = gen_acc_vec,
>>     .opc = INDEX_op_cmp_vec,
>>     .vece = MO_8 },
>>   ...
>>
> 
> Indeed, I didn't really explore vector operations yet. This is more
> compact than I expected :)

:-)

That said, in implementing vector variable shifts today,
I've come up with a representational problem here.
You may want to hold off on these until I can address them.


>>   tcg_gen_add2_i64(tl, th, al, zero, bl, zero);
>>   tcg_gen_add2_i64(tl, th, th, zero, ah, zero);
>>   tcg_gen_add2_i64(tl, th, tl, th, bl, zero);
>>   /* carry out in th */
> 
> Nice trick. Just so I get it right, the third line should actually be
> 
> tcg_gen_add2_i64(tl, th, tl, th, bh, zero);
> 
> right? Thanks!

Oops, yes, typo indeed.


r~




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