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Re: [Qemu-devel] [RFC for-4.1 06/25] target/ppc: Style fixes for fpu_hel


From: Cédric Le Goater
Subject: Re: [Qemu-devel] [RFC for-4.1 06/25] target/ppc: Style fixes for fpu_helper.c
Date: Mon, 25 Mar 2019 07:32:02 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Thunderbird/60.4.0

On 3/22/19 1:15 AM, David Gibson wrote:
> Signed-off-by: David Gibson <address@hidden>


Reviewed-by: Cédric Le Goater <address@hidden>

Thanks,

C.

> ---
>  target/ppc/fpu_helper.c | 134 +++++++++++++++++++++++++---------------
>  1 file changed, 83 insertions(+), 51 deletions(-)
> 
> diff --git a/target/ppc/fpu_helper.c b/target/ppc/fpu_helper.c
> index 2ed4f42275..0b7308f539 100644
> --- a/target/ppc/fpu_helper.c
> +++ b/target/ppc/fpu_helper.c
> @@ -90,10 +90,12 @@ uint32_t helper_tosingle(uint64_t arg)
>          ret  = extract64(arg, 62, 2) << 30;
>          ret |= extract64(arg, 29, 30);
>      } else {
> -        /* Zero or Denormal result.  If the exponent is in bounds for
> -         * a single-precision denormal result, extract the proper bits.
> -         * If the input is not zero, and the exponent is out of bounds,
> -         * then the result is undefined; this underflows to zero.
> +        /*
> +         * Zero or Denormal result.  If the exponent is in bounds for
> +         * a single-precision denormal result, extract the proper
> +         * bits.  If the input is not zero, and the exponent is out of
> +         * bounds, then the result is undefined; this underflows to
> +         * zero.
>           */
>          ret = extract64(arg, 63, 1) << 31;
>          if (unlikely(exp >= 874)) {
> @@ -1090,7 +1092,7 @@ uint32_t helper_ftsqrt(uint64_t frb)
>              fe_flag = 1;
>          } else if (unlikely(float64_is_neg(frb))) {
>              fe_flag = 1;
> -        } else if (!float64_is_zero(frb) && (e_b <= (-1022+52))) {
> +        } else if (!float64_is_zero(frb) && (e_b <= (-1022 + 52))) {
>              fe_flag = 1;
>          }
>  
> @@ -1789,7 +1791,8 @@ uint32_t helper_efdcmpeq(CPUPPCState *env, uint64_t 
> op1, uint64_t op2)
>  #define float64_to_float64(x, env) x
>  
>  
> -/* VSX_ADD_SUB - VSX floating point add/subract
> +/*
> + * VSX_ADD_SUB - VSX floating point add/subract
>   *   name  - instruction mnemonic
>   *   op    - operation (add or sub)
>   *   nels  - number of elements (1, 2 or 4)
> @@ -1872,7 +1875,8 @@ void helper_xsaddqp(CPUPPCState *env, uint32_t opcode)
>      do_float_check_status(env, GETPC());
>  }
>  
> -/* VSX_MUL - VSX floating point multiply
> +/*
> + * VSX_MUL - VSX floating point multiply
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -1950,7 +1954,8 @@ void helper_xsmulqp(CPUPPCState *env, uint32_t opcode)
>      do_float_check_status(env, GETPC());
>  }
>  
> -/* VSX_DIV - VSX floating point divide
> +/*
> + * VSX_DIV - VSX floating point divide
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2034,7 +2039,8 @@ void helper_xsdivqp(CPUPPCState *env, uint32_t opcode)
>      do_float_check_status(env, GETPC());
>  }
>  
> -/* VSX_RE  - VSX floating point reciprocal estimate
> +/*
> + * VSX_RE  - VSX floating point reciprocal estimate
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2075,7 +2081,8 @@ VSX_RE(xsresp, 1, float64, VsrD(0), 1, 1)
>  VSX_RE(xvredp, 2, float64, VsrD(i), 0, 0)
>  VSX_RE(xvresp, 4, float32, VsrW(i), 0, 0)
>  
> -/* VSX_SQRT - VSX floating point square root
> +/*
> + * VSX_SQRT - VSX floating point square root
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2124,7 +2131,8 @@ VSX_SQRT(xssqrtsp, 1, float64, VsrD(0), 1, 1)
>  VSX_SQRT(xvsqrtdp, 2, float64, VsrD(i), 0, 0)
>  VSX_SQRT(xvsqrtsp, 4, float32, VsrW(i), 0, 0)
>  
> -/* VSX_RSQRTE - VSX floating point reciprocal square root estimate
> +/*
> + *VSX_RSQRTE - VSX floating point reciprocal square root estimate
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2174,7 +2182,8 @@ VSX_RSQRTE(xsrsqrtesp, 1, float64, VsrD(0), 1, 1)
>  VSX_RSQRTE(xvrsqrtedp, 2, float64, VsrD(i), 0, 0)
>  VSX_RSQRTE(xvrsqrtesp, 4, float32, VsrW(i), 0, 0)
>  
> -/* VSX_TDIV - VSX floating point test for divide
> +/*
> + * VSX_TDIV - VSX floating point test for divide
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2207,18 +2216,20 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)   
>                   \
>              if (unlikely(tp##_is_any_nan(xa.fld) ||                     \
>                           tp##_is_any_nan(xb.fld))) {                    \
>                  fe_flag = 1;                                            \
> -            } else if ((e_b <= emin) || (e_b >= (emax-2))) {            \
> +            } else if ((e_b <= emin) || (e_b >= (emax - 2))) {          \
>                  fe_flag = 1;                                            \
>              } else if (!tp##_is_zero(xa.fld) &&                         \
>                         (((e_a - e_b) >= emax) ||                        \
> -                        ((e_a - e_b) <= (emin+1)) ||                    \
> -                         (e_a <= (emin+nbits)))) {                      \
> +                        ((e_a - e_b) <= (emin + 1)) ||                  \
> +                        (e_a <= (emin + nbits)))) {                     \
>                  fe_flag = 1;                                            \
>              }                                                           \
>                                                                          \
>              if (unlikely(tp##_is_zero_or_denormal(xb.fld))) {           \
> -                /* XB is not zero because of the above check and */     \
> -                /* so must be denormalized.                      */     \
> +                /*                                                      \
> +                 * XB is not zero because of the above check and so     \
> +                 * must be denormalized.                                \
> +                 */                                                     \
>                  fg_flag = 1;                                            \
>              }                                                           \
>          }                                                               \
> @@ -2231,7 +2242,8 @@ VSX_TDIV(xstdivdp, 1, float64, VsrD(0), -1022, 1023, 52)
>  VSX_TDIV(xvtdivdp, 2, float64, VsrD(i), -1022, 1023, 52)
>  VSX_TDIV(xvtdivsp, 4, float32, VsrW(i), -126, 127, 23)
>  
> -/* VSX_TSQRT - VSX floating point test for square root
> +/*
> + * VSX_TSQRT - VSX floating point test for square root
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2266,13 +2278,15 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)   
>                   \
>              } else if (unlikely(tp##_is_neg(xb.fld))) {                 \
>                  fe_flag = 1;                                            \
>              } else if (!tp##_is_zero(xb.fld) &&                         \
> -                      (e_b <= (emin+nbits))) {                          \
> +                       (e_b <= (emin + nbits))) {                       \
>                  fe_flag = 1;                                            \
>              }                                                           \
>                                                                          \
>              if (unlikely(tp##_is_zero_or_denormal(xb.fld))) {           \
> -                /* XB is not zero because of the above check and */     \
> -                /* therefore must be denormalized.               */     \
> +                /*                                                      \
> +                 * XB is not zero because of the above check and        \
> +                 * therefore must be denormalized.                      \
> +                 */                                                     \
>                  fg_flag = 1;                                            \
>              }                                                           \
>          }                                                               \
> @@ -2285,7 +2299,8 @@ VSX_TSQRT(xstsqrtdp, 1, float64, VsrD(0), -1022, 52)
>  VSX_TSQRT(xvtsqrtdp, 2, float64, VsrD(i), -1022, 52)
>  VSX_TSQRT(xvtsqrtsp, 4, float32, VsrW(i), -126, 23)
>  
> -/* VSX_MADD - VSX floating point muliply/add variations
> +/*
> + * VSX_MADD - VSX floating point muliply/add variations
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2322,8 +2337,10 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)    
>                        \
>          float_status tstat = env->fp_status;                                 
>  \
>          set_float_exception_flags(0, &tstat);                                
>  \
>          if (r2sp && (tstat.float_rounding_mode == float_round_nearest_even)) 
> {\
> -            /* Avoid double rounding errors by rounding the intermediate */  
>  \
> -            /* result to odd.                                            */  
>  \
> +            /*                                                               
>  \
> +             * Avoid double rounding errors by rounding the intermediate     
>  \
> +             * result to odd.                                                
>  \
> +             */                                                              
>  \
>              set_float_rounding_mode(float_round_to_zero, &tstat);            
>  \
>              xt_out.fld = tp##_muladd(xa.fld, b->fld, c->fld,                 
>  \
>                                         maddflgs, &tstat);                    
>  \
> @@ -2388,7 +2405,8 @@ VSX_MADD(xvnmaddmsp, 4, float32, VsrW(i), NMADD_FLGS, 
> 0, 0, 0)
>  VSX_MADD(xvnmsubasp, 4, float32, VsrW(i), NMSUB_FLGS, 1, 0, 0)
>  VSX_MADD(xvnmsubmsp, 4, float32, VsrW(i), NMSUB_FLGS, 0, 0, 0)
>  
> -/* VSX_SCALAR_CMP_DP - VSX scalar floating point compare double precision
> +/*
> + * VSX_SCALAR_CMP_DP - VSX scalar floating point compare double precision
>   *   op    - instruction mnemonic
>   *   cmp   - comparison operation
>   *   exp   - expected result of comparison
> @@ -2604,7 +2622,8 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)     
>                 \
>  VSX_SCALAR_CMPQ(xscmpoqp, 1)
>  VSX_SCALAR_CMPQ(xscmpuqp, 0)
>  
> -/* VSX_MAX_MIN - VSX floating point maximum/minimum
> +/*
> + * VSX_MAX_MIN - VSX floating point maximum/minimum
>   *   name  - instruction mnemonic
>   *   op    - operation (max or min)
>   *   nels  - number of elements (1, 2 or 4)
> @@ -2733,7 +2752,8 @@ void helper_##name(CPUPPCState *env, uint32_t opcode)   
>                       \
>  VSX_MAX_MINJ(xsmaxjdp, 1);
>  VSX_MAX_MINJ(xsminjdp, 0);
>  
> -/* VSX_CMP - VSX floating point compare
> +/*
> + * VSX_CMP - VSX floating point compare
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -2778,7 +2798,7 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)     
>                   \
>      }                                                                     \
>                                                                            \
>      putVSR(xT(opcode), &xt, env);                                         \
> -    if ((opcode >> (31-21)) & 1) {                                        \
> +    if ((opcode >> (31 - 21)) & 1) {                                      \
>          env->crf[6] = (all_true ? 0x8 : 0) | (all_false ? 0x2 : 0);       \
>      }                                                                     \
>      do_float_check_status(env, GETPC());                                  \
> @@ -2793,7 +2813,8 @@ VSX_CMP(xvcmpgesp, 4, float32, VsrW(i), le, 1, 1)
>  VSX_CMP(xvcmpgtsp, 4, float32, VsrW(i), lt, 1, 1)
>  VSX_CMP(xvcmpnesp, 4, float32, VsrW(i), eq, 0, 0)
>  
> -/* VSX_CVT_FP_TO_FP - VSX floating point/floating point conversion
> +/*
> + * VSX_CVT_FP_TO_FP - VSX floating point/floating point conversion
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   stp   - source type (float32 or float64)
> @@ -2829,10 +2850,11 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)   
>              \
>  
>  VSX_CVT_FP_TO_FP(xscvdpsp, 1, float64, float32, VsrD(0), VsrW(0), 1)
>  VSX_CVT_FP_TO_FP(xscvspdp, 1, float32, float64, VsrW(0), VsrD(0), 1)
> -VSX_CVT_FP_TO_FP(xvcvdpsp, 2, float64, float32, VsrD(i), VsrW(2*i), 0)
> -VSX_CVT_FP_TO_FP(xvcvspdp, 2, float32, float64, VsrW(2*i), VsrD(i), 0)
> +VSX_CVT_FP_TO_FP(xvcvdpsp, 2, float64, float32, VsrD(i), VsrW(2 * i), 0)
> +VSX_CVT_FP_TO_FP(xvcvspdp, 2, float32, float64, VsrW(2 * i), VsrD(i), 0)
>  
> -/* VSX_CVT_FP_TO_FP_VECTOR - VSX floating point/floating point conversion
> +/*
> + * VSX_CVT_FP_TO_FP_VECTOR - VSX floating point/floating point conversion
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   stp   - source type (float32 or float64)
> @@ -2868,7 +2890,8 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)     
>                   \
>  
>  VSX_CVT_FP_TO_FP_VECTOR(xscvdpqp, 1, float64, float128, VsrD(0), f128, 1)
>  
> -/* VSX_CVT_FP_TO_FP_HP - VSX floating point/floating point conversion
> +/*
> + * VSX_CVT_FP_TO_FP_HP - VSX floating point/floating point conversion
>   *                       involving one half precision value
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
> @@ -2953,7 +2976,8 @@ uint64_t helper_xscvspdpn(CPUPPCState *env, uint64_t xb)
>      return float32_to_float64(xb >> 32, &tstat);
>  }
>  
> -/* VSX_CVT_FP_TO_INT - VSX floating point to integer conversion
> +/*
> + * VSX_CVT_FP_TO_INT - VSX floating point to integer conversion
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   stp   - source type (float32 or float64)
> @@ -2996,17 +3020,18 @@ VSX_CVT_FP_TO_INT(xscvdpuxds, 1, float64, uint64, 
> VsrD(0), VsrD(0), 0ULL)
>  VSX_CVT_FP_TO_INT(xscvdpuxws, 1, float64, uint32, VsrD(0), VsrW(1), 0U)
>  VSX_CVT_FP_TO_INT(xvcvdpsxds, 2, float64, int64, VsrD(i), VsrD(i), \
>                    0x8000000000000000ULL)
> -VSX_CVT_FP_TO_INT(xvcvdpsxws, 2, float64, int32, VsrD(i), VsrW(2*i), \
> +VSX_CVT_FP_TO_INT(xvcvdpsxws, 2, float64, int32, VsrD(i), VsrW(2 * i), \
>                    0x80000000U)
>  VSX_CVT_FP_TO_INT(xvcvdpuxds, 2, float64, uint64, VsrD(i), VsrD(i), 0ULL)
> -VSX_CVT_FP_TO_INT(xvcvdpuxws, 2, float64, uint32, VsrD(i), VsrW(2*i), 0U)
> -VSX_CVT_FP_TO_INT(xvcvspsxds, 2, float32, int64, VsrW(2*i), VsrD(i), \
> +VSX_CVT_FP_TO_INT(xvcvdpuxws, 2, float64, uint32, VsrD(i), VsrW(2 * i), 0U)
> +VSX_CVT_FP_TO_INT(xvcvspsxds, 2, float32, int64, VsrW(2 * i), VsrD(i), \
>                    0x8000000000000000ULL)
>  VSX_CVT_FP_TO_INT(xvcvspsxws, 4, float32, int32, VsrW(i), VsrW(i), 
> 0x80000000U)
> -VSX_CVT_FP_TO_INT(xvcvspuxds, 2, float32, uint64, VsrW(2*i), VsrD(i), 0ULL)
> +VSX_CVT_FP_TO_INT(xvcvspuxds, 2, float32, uint64, VsrW(2 * i), VsrD(i), 0ULL)
>  VSX_CVT_FP_TO_INT(xvcvspuxws, 4, float32, uint32, VsrW(i), VsrW(i), 0U)
>  
> -/* VSX_CVT_FP_TO_INT_VECTOR - VSX floating point to integer conversion
> +/*
> + * VSX_CVT_FP_TO_INT_VECTOR - VSX floating point to integer conversion
>   *   op    - instruction mnemonic
>   *   stp   - source type (float32 or float64)
>   *   ttp   - target type (int32, uint32, int64 or uint64)
> @@ -3040,7 +3065,8 @@ VSX_CVT_FP_TO_INT_VECTOR(xscvqpswz, float128, int32, 
> f128, VsrD(0),          \
>  VSX_CVT_FP_TO_INT_VECTOR(xscvqpudz, float128, uint64, f128, VsrD(0), 0x0ULL)
>  VSX_CVT_FP_TO_INT_VECTOR(xscvqpuwz, float128, uint32, f128, VsrD(0), 0x0ULL)
>  
> -/* VSX_CVT_INT_TO_FP - VSX integer to floating point conversion
> +/*
> + * VSX_CVT_INT_TO_FP - VSX integer to floating point conversion
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   stp   - source type (int32, uint32, int64 or uint64)
> @@ -3079,14 +3105,15 @@ VSX_CVT_INT_TO_FP(xscvsxdsp, 1, int64, float64, 
> VsrD(0), VsrD(0), 1, 1)
>  VSX_CVT_INT_TO_FP(xscvuxdsp, 1, uint64, float64, VsrD(0), VsrD(0), 1, 1)
>  VSX_CVT_INT_TO_FP(xvcvsxddp, 2, int64, float64, VsrD(i), VsrD(i), 0, 0)
>  VSX_CVT_INT_TO_FP(xvcvuxddp, 2, uint64, float64, VsrD(i), VsrD(i), 0, 0)
> -VSX_CVT_INT_TO_FP(xvcvsxwdp, 2, int32, float64, VsrW(2*i), VsrD(i), 0, 0)
> -VSX_CVT_INT_TO_FP(xvcvuxwdp, 2, uint64, float64, VsrW(2*i), VsrD(i), 0, 0)
> -VSX_CVT_INT_TO_FP(xvcvsxdsp, 2, int64, float32, VsrD(i), VsrW(2*i), 0, 0)
> -VSX_CVT_INT_TO_FP(xvcvuxdsp, 2, uint64, float32, VsrD(i), VsrW(2*i), 0, 0)
> +VSX_CVT_INT_TO_FP(xvcvsxwdp, 2, int32, float64, VsrW(2 * i), VsrD(i), 0, 0)
> +VSX_CVT_INT_TO_FP(xvcvuxwdp, 2, uint64, float64, VsrW(2 * i), VsrD(i), 0, 0)
> +VSX_CVT_INT_TO_FP(xvcvsxdsp, 2, int64, float32, VsrD(i), VsrW(2 * i), 0, 0)
> +VSX_CVT_INT_TO_FP(xvcvuxdsp, 2, uint64, float32, VsrD(i), VsrW(2 * i), 0, 0)
>  VSX_CVT_INT_TO_FP(xvcvsxwsp, 4, int32, float32, VsrW(i), VsrW(i), 0, 0)
>  VSX_CVT_INT_TO_FP(xvcvuxwsp, 4, uint32, float32, VsrW(i), VsrW(i), 0, 0)
>  
> -/* VSX_CVT_INT_TO_FP_VECTOR - VSX integer to floating point conversion
> +/*
> + * VSX_CVT_INT_TO_FP_VECTOR - VSX integer to floating point conversion
>   *   op    - instruction mnemonic
>   *   stp   - source type (int32, uint32, int64 or uint64)
>   *   ttp   - target type (float32 or float64)
> @@ -3111,13 +3138,15 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)   
>                   \
>  VSX_CVT_INT_TO_FP_VECTOR(xscvsdqp, int64, float128, VsrD(0), f128)
>  VSX_CVT_INT_TO_FP_VECTOR(xscvudqp, uint64, float128, VsrD(0), f128)
>  
> -/* For "use current rounding mode", define a value that will not be one of
> - * the existing rounding model enums.
> +/*
> + * For "use current rounding mode", define a value that will not be
> + * one of the existing rounding model enums.
>   */
>  #define FLOAT_ROUND_CURRENT (float_round_nearest_even + float_round_down + \
>    float_round_up + float_round_to_zero)
>  
> -/* VSX_ROUND - VSX floating point round
> +/*
> + * VSX_ROUND - VSX floating point round
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   tp    - type (float32 or float64)
> @@ -3150,9 +3179,11 @@ void helper_##op(CPUPPCState *env, uint32_t opcode)    
>                 \
>          }                                                              \
>      }                                                                  \
>                                                                         \
> -    /* If this is not a "use current rounding mode" instruction,       \
> +    /*                                                                 \
> +     * If this is not a "use current rounding mode" instruction,       \
>       * then inhibit setting of the XX bit and restore rounding         \
> -     * mode from FPSCR */                                              \
> +     * mode from FPSCR                                                 \
> +     */                                                                \
>      if (rmode != FLOAT_ROUND_CURRENT) {                                \
>          fpscr_set_rounding_mode(env);                                  \
>          env->fp_status.float_exception_flags &= ~float_flag_inexact;   \
> @@ -3234,7 +3265,8 @@ void helper_xvxsigsp(CPUPPCState *env, uint32_t opcode)
>      putVSR(xT(opcode), &xt, env);
>  }
>  
> -/* VSX_TEST_DC - VSX floating point test data class
> +/*
> + * VSX_TEST_DC - VSX floating point test data class
>   *   op    - instruction mnemonic
>   *   nels  - number of elements (1, 2 or 4)
>   *   xbn   - VSR register number
> 




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