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[Qemu-devel] [PATCH v2 2/7] sm501: Perform a full update after palette c


From: BALATON Zoltan
Subject: [Qemu-devel] [PATCH v2 2/7] sm501: Perform a full update after palette change
Date: Tue, 26 Jun 2018 23:18:20 +0200

From: Sebastian Bauer <address@hidden>

Changing the palette of a color index has as an immediate effect on
all pixels with the corresponding index on real hardware. Performing a
full update after a palette change is a simple way to emulate this
effect.

Signed-off-by: Sebastian Bauer <address@hidden>
Signed-off-by: BALATON Zoltan <address@hidden>
---
v2: change type to bool

 hw/display/sm501.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/hw/display/sm501.c b/hw/display/sm501.c
index 273495e..2fbb10e 100644
--- a/hw/display/sm501.c
+++ b/hw/display/sm501.c
@@ -487,6 +487,7 @@ typedef struct SM501State {
     MemoryRegion twoD_engine_region;
     uint32_t last_width;
     uint32_t last_height;
+    bool do_full_update; /* perform a full update next time */
     I2CBus *i2c_bus;
 
     /* mmio registers */
@@ -1042,6 +1043,7 @@ static void sm501_palette_write(void *opaque, hwaddr addr,
 
     assert(range_covers_byte(0, 0x400 * 3, addr));
     *(uint32_t *)&s->dc_palette[addr] = value;
+    s->do_full_update = true;
 }
 
 static uint64_t sm501_disp_ctrl_read(void *opaque, hwaddr addr,
@@ -1630,6 +1632,12 @@ static void sm501_update_display(void *opaque)
         full_update = 1;
     }
 
+    /* someone else requested a full update */
+    if (s->do_full_update) {
+        s->do_full_update = false;
+        full_update = 1;
+    }
+
     /* draw each line according to conditions */
     snap = memory_region_snapshot_and_clear_dirty(&s->local_mem_region,
               offset, width * height * src_bpp, DIRTY_MEMORY_VGA);
-- 
2.7.6




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