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Re: [Qemu-devel] [PATCH 2/5] sm501: Perform a full update after palette


From: Philippe Mathieu-Daudé
Subject: Re: [Qemu-devel] [PATCH 2/5] sm501: Perform a full update after palette change
Date: Thu, 21 Jun 2018 22:34:30 -0300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.8.0

On 06/21/2018 05:08 AM, BALATON Zoltan wrote:
> From: Sebastian Bauer <address@hidden>
> 
> Changing the palette of a color index has as an immediate effect on
> all pixels with the corresponding index on real hardware. Performing a
> full update after a palette change is a simple way to emulate this
> effect.
> 
> Signed-off-by: Sebastian Bauer <address@hidden>
> Signed-off-by: BALATON Zoltan <address@hidden>
> ---
> 
> Notes:
>     v4: Updated commit message
> 
>  hw/display/sm501.c | 8 ++++++++
>  1 file changed, 8 insertions(+)
> 
> diff --git a/hw/display/sm501.c b/hw/display/sm501.c
> index 0625cf5..a2ee6e3 100644
> --- a/hw/display/sm501.c
> +++ b/hw/display/sm501.c
> @@ -479,6 +479,7 @@ typedef struct SM501State {
>      MemoryRegion twoD_engine_region;
>      uint32_t last_width;
>      uint32_t last_height;
> +    uint32_t do_full_update; /* perform a full update next time */

Can this be a bool?

>      I2CBus *i2c_bus;
>  
>      /* mmio registers */
> @@ -1032,6 +1033,7 @@ static void sm501_palette_write(void *opaque, hwaddr 
> addr,
>  
>      assert(range_covers_byte(0, 0x400 * 3, addr));
>      *(uint32_t *)&s->dc_palette[addr] = value;
> +    s->do_full_update = 1;
>  }
>  
>  static uint64_t sm501_disp_ctrl_read(void *opaque, hwaddr addr,
> @@ -1620,6 +1622,12 @@ static void sm501_update_display(void *opaque)
>          full_update = 1;
>      }
>  
> +    /* someone else requested a full update */
> +    if (s->do_full_update) {
> +        s->do_full_update = 0;
> +        full_update = 1;
> +    }
> +
>      /* draw each line according to conditions */
>      snap = memory_region_snapshot_and_clear_dirty(&s->local_mem_region,
>                offset, width * height * src_bpp, DIRTY_MEMORY_VGA);
> 



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