For bitmaps that we succeeded in loading, we can cache a reference
to that object. This will let us iterate over the more convenient
form of in-memory bitmaps for qemu-img bitmap manipulation tools.
Signed-off-by: John Snow <address@hidden>
---
block/qcow2-bitmap.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/block/qcow2-bitmap.c b/block/qcow2-bitmap.c
index fb0a4f3ec4..d89758f235 100644
--- a/block/qcow2-bitmap.c
+++ b/block/qcow2-bitmap.c
@@ -986,6 +986,7 @@ bool qcow2_load_dirty_bitmaps(BlockDriverState *bs, Error
**errp)
if (bitmap == NULL) {
goto fail;
}
+ bm->dirty_bitmap = bitmap;
if (!(bm->flags & BME_FLAG_AUTO)) {
bdrv_disable_dirty_bitmap(bitmap);