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Re: [Qemu-devel] [PATCH] migration: update docs
From: |
Balamuruhan S |
Subject: |
Re: [Qemu-devel] [PATCH] migration: update docs |
Date: |
Wed, 25 Apr 2018 15:23:12 +0530 |
User-agent: |
Mutt/1.9.2 (2017-12-15) |
On Fri, Apr 20, 2018 at 06:57:21PM +0100, Dr. David Alan Gilbert (git) wrote:
> From: "Dr. David Alan Gilbert" <address@hidden>
>
> Update the migration docs:
>
> Among other changes:
> * Added a general list of advice for device authors
> * Reordered the section on conditional state (subsections etc)
> into the order we prefer.
> * Add a note about firmware
>
> Signed-off-by: Dr. David Alan Gilbert <address@hidden>
> ---
> docs/devel/migration.rst | 524 +++++++++++++++++++++++++++------------
> 1 file changed, 370 insertions(+), 154 deletions(-)
>
> diff --git a/docs/devel/migration.rst b/docs/devel/migration.rst
> index e32b087f6e..5e2b2a2760 100644
> --- a/docs/devel/migration.rst
> +++ b/docs/devel/migration.rst
> @@ -28,11 +28,11 @@ the guest to be stopped. Typically the time that the
> guest is
> unresponsive during live migration is the low hundred of milliseconds
> (notice that this depends on a lot of things).
>
> -Types of migration
> -==================
> +Transports
> +==========
>
> -Now that we have talked about live migration, there are several ways
> -to do migration:
> +The migration stream is normally just a byte stream that can be passed
> +over any transport.
>
> - tcp migration: do the migration using tcp sockets
> - unix migration: do the migration using unix sockets
> @@ -40,16 +40,16 @@ to do migration:
> - fd migration: do the migration using an file descriptor that is
> passed to QEMU. QEMU doesn't care how this file descriptor is opened.
>
> -All these four migration protocols use the same infrastructure to
> +In addition support is included for migration using RDMA migration which
> +transports the page data using ``RDMA``, where the hardware takes care of
> +transporting the pages, and the load on the CPU is much lower. While the
> +internals of RDMA migration are a bit different, this isn't really visible
> +outside the RAM migration code.
> +
> +All these migration protocols use the same infrastructure to
> save/restore state devices. This infrastructure is shared with the
> savevm/loadvm functionality.
>
> -State Live Migration
> -====================
> -
> -This is used for RAM and block devices. It is not yet ported to vmstate.
> -<Fill more information here>
> -
> Common infrastructure
> =====================
>
> @@ -57,60 +57,72 @@ The files, sockets or fd's that carry the migration
> stream are abstracted by
> the ``QEMUFile`` type (see `migration/qemu-file.h`). In most cases this
> is connected to a subtype of ``QIOChannel`` (see `io/`).
>
> +
> Saving the state of one device
> ==============================
>
> -The state of a device is saved using intermediate buffers. There are
> -some helper functions to assist this saving.
> -
> -There is a new concept that we have to explain here: device state
> -version. When we migrate a device, we save/load the state as a series
> -of fields. Some times, due to bugs or new functionality, we need to
> -change the state to store more/different information. We use the
> -version to identify each time that we do a change. Each version is
> -associated with a series of fields saved. The `save_state` always saves
> -the state as the newer version. But `load_state` sometimes is able to
> -load state from an older version.
> -
> -Legacy way
> -----------
> -
> -This way is going to disappear as soon as all current users are ported to
> VMSTATE.
> -
> -Each device has to register two functions, one to save the state and
> -another to load the state back.
> -
> -.. code:: c
> -
> - int register_savevm(DeviceState *dev,
> - const char *idstr,
> - int instance_id,
> - int version_id,
> - SaveStateHandler *save_state,
> - LoadStateHandler *load_state,
> - void *opaque);
> -
> - typedef void SaveStateHandler(QEMUFile *f, void *opaque);
> - typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id);
> -
> -The important functions for the device state format are the `save_state`
> -and `load_state`. Notice that `load_state` receives a version_id
> -parameter to know what state format is receiving. `save_state` doesn't
> -have a version_id parameter because it always uses the latest version.
> +For most devices, the state is saved in a single call to the migration
> +infrastrucutre; these are *non-iterative* devices. The data for these
> +devices is sent at the end of precopy migration, when the CPUs are paused.
> +Where the data associated with the device is very large (e.g. RAM or large
> tables)
> +see the iterative device section below.
> +
> +General advice for device developers
> +------------------------------------
> +
> +- The migration state saved should reflect the device being modelled rather
> + than the way your implementation works. That way if you change the
> implementation
> + later the migration stream will stay compatible. That model may include
> + internal state that's not directly visible in a register.
> +
> +- When saving a migration stream the device code may walk and check
> + the state of the device. These checks might fail in various ways (e.g.
> + discovering internal state is corrupt or that the guest has done something
> bad).
> + Consider carefully before asserting/aborting at this point, since the
> + normal response from users is that *migration broke their VM* since it had
> + apparently been running fine until then.
> +
> +- The migration might happen at an inconvenient point,
> + e.g. right in the middle of the guest reprogramming the device, during
> + guest reboot or shutdown or while the device is waiting for external IO.
> + It's strongly preferred that migrations do not fail in this situation,
> + since in the cloud environment migrations might happen automatically to
> + VMs that the administrator doesn't directly control.
> +
> +- If you do need to fail a migration, ensure that sufficient information
> + is logged to identify what went wrong.
> +
> +- The destination should treat an incoming migration stream as hostile
> + (which we do to varying degrees in the existing code). Check that offsets
> + into buffers and the like can't cause overruns. Fail the incoming
> migration
> + in the case of a corrupted stream like this.
> +
> +- Take care with internal device state or behaviour that might become
> + migration version dependent. For example, the order of PCI capabilities
> + is required to stay constant across migration. Another example would
> + be that a special case handled by subsections (see below) might become
> + much more common if a default behaviour is changed.
> +
> +- Migrations timing out or being failed by higher levels of management,
> + or failures of the destination host are not unusual, and care should
> + be taken to ensure that the source VM can be restarted up until the point
> + when the destination starts runing. Valid examples include the management
> + layer reverting the migration even though the QEMU level of migration has
> + succeeded. For this reason, the state on the source VM should not be
> + destroyed during the migration process in normal use.
> +
> +- Busses and devices should be able to explicitly specify addresses when
> + instantiated, and management tools should use those. For example,
> + when hot adding USB devices it's important to specify the ports
> + and addresses, since implicit ordering based on the command line order
> + may be different on the destination. This can result in the
> + device state being loaded into the wrong device.
Would you like to add a note about taking care of migrating drc states incase
of hot adding devices, that could ensure hotunplug device safely after
migration ?
>
> VMState
> -------
>
> -The legacy way of saving/loading state of the device had the problem
> -that we have to maintain two functions in sync. If we did one change
> -in one of them and not in the other, we would get a failed migration.
> -
> -VMState changed the way that state is saved/loaded. Instead of using
> -a function to save the state and another to load it, it was changed to
> -a declarative way of what the state consisted of. Now VMState is able
> -to interpret that definition to be able to load/save the state. As
> -the state is declared only once, it can't go out of sync in the
> -save/load functions.
> +Most device data can be described using the ``VMSTATE`` macros (mostly
> defined
> +in ``include/migration/vmstate.h``).
>
> An example (from hw/input/pckbd.c)
>
> @@ -137,103 +149,99 @@ We registered this with:
>
> vmstate_register(NULL, 0, &vmstate_kbd, s);
>
> -Note: talk about how vmstate <-> qdev interact, and what the instance ids
> mean.
> +For devices that are `qdev` based, we can register the device in the class
> +init function:
>
> -You can search for ``VMSTATE_*`` macros for lots of types used in QEMU in
> -include/hw/hw.h.
> -
> -More about versions
> --------------------
> -
> -Version numbers are intended for major incompatible changes to the
> -migration of a device, and using them breaks backwards-migration
> -compatibility; in general most changes can be made by adding Subsections
> -(see below) or _TEST macros (see below) which won't break compatibility.
> -
> -You can see that there are several version fields:
> +.. code:: c
>
> -- `version_id`: the maximum version_id supported by VMState for that device.
> -- `minimum_version_id`: the minimum version_id that VMState is able to
> understand
> - for that device.
> -- `minimum_version_id_old`: For devices that were not able to port to
> vmstate, we can
> - assign a function that knows how to read this old state. This field is
> - ignored if there is no `load_state_old` handler.
> + dc->vmsd = &vmstate_kbd_isa;
>
> -So, VMState is able to read versions from minimum_version_id to
> -version_id. And the function ``load_state_old()`` (if present) is able to
> -load state from minimum_version_id_old to minimum_version_id. This
> -function is deprecated and will be removed when no more users are left.
> +The VMState macros take care of ensuring that the device data section
> +is formatted portably (normally big endian) and make some compile time checks
> +against the types of the fields in the structures.
>
> -Saving state will always create a section with the 'version_id' value
> -and thus can't be loaded by any older QEMU.
> +VMState macros can include other VMStateDescriptions to store substructures
> +(see ``VMSTATE_STRUCT_``), arrays (``VMSTATE_ARRAY_``) and variable length
> +arrays (``VMSTATE_VARRAY_``). Various other macros exist for special
> +cases.
>
> -Massaging functions
> --------------------
> +Note that the format on the wire is still very raw; i.e. a VMSTATE_UINT32
> +ends up with a 4 byte bigendian representation on the wire; in the future
> +it might be possible to use a more structured format.
>
> -Sometimes, it is not enough to be able to save the state directly
> -from one structure, we need to fill the correct values there. One
> -example is when we are using kvm. Before saving the cpu state, we
> -need to ask kvm to copy to QEMU the state that it is using. And the
> -opposite when we are loading the state, we need a way to tell kvm to
> -load the state for the cpu that we have just loaded from the QEMUFile.
> -
> -The functions to do that are inside a vmstate definition, and are called:
> -
> -- ``int (*pre_load)(void *opaque);``
> +Legacy way
> +----------
>
> - This function is called before we load the state of one device.
> +This way is going to disappear as soon as all current users are ported to
> VMSTATE;
> +although converting existing code can be tricky, and thus 'soon' is relative.
>
> -- ``int (*post_load)(void *opaque, int version_id);``
> +Each device has to register two functions, one to save the state and
> +another to load the state back.
>
> - This function is called after we load the state of one device.
> +.. code:: c
>
> -- ``int (*pre_save)(void *opaque);``
> + int register_savevm_live(DeviceState *dev,
> + const char *idstr,
> + int instance_id,
> + int version_id,
> + SaveVMHandlers *ops,
> + void *opaque);
>
> - This function is called before we save the state of one device.
> +Two functions in the ``ops`` structure are the `save_state`
> +and `load_state` functions. Notice that `load_state` receives a version_id
> +parameter to know what state format is receiving. `save_state` doesn't
> +have a version_id parameter because it always uses the latest version.
>
> -Example: You can look at hpet.c, that uses the three function to
> -massage the state that is transferred.
> +Note that because the VMState macros still save the data in a raw
> +format, in many cases it's possible to replace legacy code
> +with a carefully constructed VMState description that matches the
> +byte layout of the existing code.
>
> -If you use memory API functions that update memory layout outside
> -initialization (i.e., in response to a guest action), this is a strong
> -indication that you need to call these functions in a `post_load` callback.
> -Examples of such memory API functions are:
> +Changing migration data structures
> +----------------------------------
>
> - - memory_region_add_subregion()
> - - memory_region_del_subregion()
> - - memory_region_set_readonly()
> - - memory_region_set_enabled()
> - - memory_region_set_address()
> - - memory_region_set_alias_offset()
> +When we migrate a device, we save/load the state as a series
> +of fields. Some times, due to bugs or new functionality, we need to
> +change the state to store more/different information. Changing the migration
> +state saved for a device can break migration comppatibility unless
> +care is taken to use the appropriate techniques. In general QEMU tries
> +to maintain forward migration compaitibility (i.e. migrating from
> +QEMU n->n+1) and there are users who benefit from backwards compatibility
typo - %s/backwards/backward
> +as well.
>
> Subsections
> -----------
>
> -The use of version_id allows to be able to migrate from older versions
> -to newer versions of a device. But not the other way around. This
> -makes very complicated to fix bugs in stable branches. If we need to
> -add anything to the state to fix a bug, we have to disable migration
> -to older versions that don't have that bug-fix (i.e. a new field).
> -
> -But sometimes, that bug-fix is only needed sometimes, not always. For
> -instance, if the device is in the middle of a DMA operation, it is
> -using a specific functionality, ....
> +The most common structure change is adding new data, e.g. when adding
> +a newer form of device, or adding that state that you previously
> +forgot to migrate. This is best solved using a subsection.
>
> -It is impossible to create a way to make migration from any version to
> -any other version to work. But we can do better than only allowing
> -migration from older versions to newer ones. For that fields that are
> -only needed sometimes, we add the idea of subsections. A subsection
> -is "like" a device vmstate, but with a particularity, it has a Boolean
> -function that tells if that values are needed to be sent or not. If
> -this functions returns false, the subsection is not sent.
> +A subsection is "like" a device vmstate, but with a particularity, it
> +has a Boolean function that tells if that values are needed to be sent
> +or not. If this functions returns false, the subsection is not sent.
> +Subsections have a unique name, that is looked for on the receiving
> +side.
>
> On the receiving side, if we found a subsection for a device that we
> don't understand, we just fail the migration. If we understand all
> -the subsections, then we load the state with success.
> +the subsections, then we load the state with success. There's no check
> +that a subsection is loaded, so a newer QEMU that knows about a subsection
> +can (with care) load a stream from an older QEMU that didn't send
> +the subsection.
> +
> +If the new data is only needed in a rare case, then the subsection
> +can be made conditional on that case and the migration will still
> +succeed to older QEMUs in most cases. This is OK for data that's
> +critical, but in some use cases it's preferred that the migration
> +should succeed even with the data missing. To support this the
> +subsection can be connected to a device property and from there
> +to a versioned machine type.
>
> One important note is that the post_load() function is called "after"
> loading all subsections, because a newer subsection could change same
> -value that it uses.
> +value that it uses. A flag, and the combination of pre_load and post_load
> +can be used to detect whether a subsection was loaded, and to
> +fall back on default behaviour when the subsection isn't present.
>
> Example:
>
> @@ -288,9 +296,13 @@ save/send this state when we are in the middle of a pio
> operation
> not enabled, the values on that fields are garbage and don't need to
> be sent.
>
> +Connecting subsections to properties
> +------------------------------------
> +
> Using a condition function that checks a 'property' to determine whether
> to send a subsection allows backwards migration compatibility when
> -new subsections are added.
> +new subsections are added, especially when combined with versioned
> +machine types.
>
> For example:
>
> @@ -305,21 +317,7 @@ For example:
>
> Now that subsection will not be generated when using an older
> machine type and the migration stream will be accepted by older
> -QEMU versions. pre-load functions can be used to initialise state
> -on the newer version so that they default to suitable values
> -when loading streams created by older QEMU versions that do not
> -generate the subsection.
> -
> -In some cases subsections are added for data that had been accidentally
> -omitted by earlier versions; if the missing data causes the migration
> -process to succeed but the guest to behave badly then it may be better
> -to send the subsection and cause the migration to explicitly fail
> -with the unknown subsection error. If the bad behaviour only happens
> -with certain data values, making the subsection conditional on
> -the data value (rather than the machine type) allows migrations to succeed
> -in most cases. In general the preference is to tie the subsection to
> -the machine type, and allow reliable migrations, unless the behaviour
> -from omission of the subsection is really bad.
> +QEMU versions.
>
> Not sending existing elements
> -----------------------------
> @@ -330,7 +328,10 @@ Sometimes members of the VMState are no longer needed:
>
> - making them version dependent and bumping the version will break
> backwards migration compatibility.
>
> -The best way is to:
> +Adding a dummy field into the migration stream is normally the best way to
> preserve
> +compatibility.
> +
> +If the field really does need to be removed then:
>
> a) Add a new property/compatibility/function in the same way for
> subsections above.
> b) replace the VMSTATE macro with the _TEST version of the macro, e.g.:
> @@ -342,18 +343,208 @@ The best way is to:
> ``VMSTATE_UINT32_TEST(foo, barstruct, pre_version_baz)``
>
> Sometime in the future when we no longer care about the ancient versions
> these can be killed off.
> + Note that for backward compatibility it's important to fill in the
> structure with
> + data that the destination will understand.
> +
> +Any difference in the predicates on the source and destination will end up
> +with different fields being enabled and data being loaded into the wrong
> +fields; for this reason conditional fields like this are very fragile.
> +
> +Versions
> +--------
> +
> +Version numbers are intended for major incompatible changes to the
> +migration of a device, and using them breaks backwards-migration
> +compatibility; in general most changes can be made by adding Subsections
> +(see above) or _TEST macros (see above) which won't break compatibility.
> +
> +Each version is associated with a series of fields saved. The `save_state`
> always saves
> +the state as the newer version. But `load_state` sometimes is able to
> +load state from an older version.
> +
> +You can see that there are several version fields:
> +
> +- `version_id`: the maximum version_id supported by VMState for that device.
> +- `minimum_version_id`: the minimum version_id that VMState is able to
> understand
> + for that device.
> +- `minimum_version_id_old`: For devices that were not able to port to
> vmstate, we can
> + assign a function that knows how to read this old state. This field is
> + ignored if there is no `load_state_old` handler.
> +
> +VMState is able to read versions from minimum_version_id to
> +version_id. And the function ``load_state_old()`` (if present) is able to
> +load state from minimum_version_id_old to minimum_version_id. This
> +function is deprecated and will be removed when no more users are left.
> +
> +There are *_V* forms of many ``VMSTATE_`` macros to load fields for version
> dependent fields,
> +e.g.
> +
> +.. code:: c
> +
> + VMSTATE_UINT16_V(ip_id, Slirp, 2),
> +
> +only loads that field for versions 2 and newer.
> +
> +Saving state will always create a section with the 'version_id' value
> +and thus can't be loaded by any older QEMU.
> +
> +Massaging functions
> +-------------------
> +
> +Sometimes, it is not enough to be able to save the state directly
> +from one structure, we need to fill the correct values there. One
> +example is when we are using kvm. Before saving the cpu state, we
> +need to ask kvm to copy to QEMU the state that it is using. And the
> +opposite when we are loading the state, we need a way to tell kvm to
> +load the state for the cpu that we have just loaded from the QEMUFile.
> +
> +The functions to do that are inside a vmstate definition, and are called:
> +
> +- ``int (*pre_load)(void *opaque);``
> +
> + This function is called before we load the state of one device.
> +
> +- ``int (*post_load)(void *opaque, int version_id);``
> +
> + This function is called after we load the state of one device.
> +
> +- ``int (*pre_save)(void *opaque);``
> +
> + This function is called before we save the state of one device.
> +
> +Example: You can look at hpet.c, that uses the three function to
> +massage the state that is transferred.
> +
> +The ``VMSTATE_WITH_TMP`` macro may be useful when the migration
> +data doesn't match the stored device data well; it allows an
> +intermediate temporary structure to be populated with migration
> +data and then transferred to the main structure.
> +
> +If you use memory API functions that update memory layout outside
> +initialization (i.e., in response to a guest action), this is a strong
> +indication that you need to call these functions in a `post_load` callback.
> +Examples of such memory API functions are:
> +
> + - memory_region_add_subregion()
> + - memory_region_del_subregion()
> + - memory_region_set_readonly()
> + - memory_region_set_enabled()
> + - memory_region_set_address()
> + - memory_region_set_alias_offset()
> +
> +Iterative device migration
> +--------------------------
> +
> +Some devices, such as RAM, Block storage or certain platform devices,
> +have large amounts of data that would mean that the CPUs would be
> +paused for too long if they were sent in one section. For these
> +devices an *iterative* approach is taken.
> +
> +The iterative devices generally don't use VMState macros
> +(although it may be possible in some cases) and instead use
> +qemu_put_*/qemu_get_* macros to read/write data to the stream. Specialist
> +versions exist for high bandwidth IO.
> +
> +
> +An iterative device must provide:
> +
> + - A ``save_setup`` function that initialises the data structures and
> + transmits a first section containing information on the device. In the
> + case of RAM this transmits a list of RAMBlocks and sizes.
> +
> + - A ``load_setup`` function that initialises the data structures on the
> + destination.
> +
> + - A ``save_live_pending`` function that is called repeatedly and must
> + indicate how much more data the iterative data must save. The core
> + migration code will use this to determine when to pause the CPUs
> + and complete the migration.
> +
> + - A ``save_live_iterate`` function (called after ``save_live_pending``
> + when there is significant data still to be sent). It should send
> + a chunk of data until the point that stream bandwidth limits tell it
> + to stop. Each call generates one section.
> +
> + - A ``save_live_complete_precopy`` function that must transmit the
> + last section for the device containing any remaining data.
> +
> + - A ``load_state`` function used to load sections generated by
> + any of the save functions that generate sections.
> +
> + - ``cleanup`` functions for both save and load that are called
> + at the end of migration.
> +
> +Note that the contents of the sections for iterative migration tend
> +to be open-coded by the devices; care should be taken in parsing
> +the results and structuring the stream to make them easy to validate.
> +
> +Device ordering
> +---------------
> +
> +There are cases in which the ordering of device loading matters; for
> +example in some systems where a device may assert an interrupt during
> loading,
> +if the interrupt controller is loaded later then it might lose the state.
> +
> +Some ordering is implicitly provided by the order in which the machine
> +definition creates devices, however this is somewhat fragile.
> +
> +The ``MigrationPriority`` enum provides a means of explicitly enforcing
> +ordering. Numerically higher priorities are loaded earlier.
> +The priority is set by setting the ``priority`` field of the top level
> +``VMStateDescription`` for the device.
> +
> +Stream structure
> +================
> +
> +The stream tries to be word and endian agnostic, allowing migration between
> hosts
> +of different characteristics running the same VM.
> +
> + - Header
> +
> + - Magic
> + - Version
> + - VM configuration section
> +
> + - Machine type
> + - Target page bits
> + - List of sections
> + Each section contains a device, or one iteration of a device save.
> +
> + - section type
> + - section id
> + - ID string (First section of each device)
> + - instance id (First section of each device)
> + - version id (First section of each device)
> + - <device data>
> + - Footer mark
> + - EOF mark
> + - VM Description structure
> + Consisting of a JSON description of the contents for analysis only
> +
> +The ``device data`` in each section consists of the data produced
> +by the code described above. For non-iterative devices they have a single
> +section; iterative devices have an initial and last section and a set
> +of parts inbetween.
> +Note that there is very little checking by the common code of the integrity
> +of the ``device data`` contents, that's upto the devices themselves.
> +The ``footer mark`` provides a little bit of protection for the case where
> +the receiving side reads more or less data than expected.
> +
> +The ``ID string`` is normally unique, having been formed from a bus name
> +and device address, PCI devices and storage devices hung off PCI controllers
> +fit this pattern well. Some devices are fixed single instances (e.g.
> "pc-ram").
> +Others (especially either older devices or system devices which for
> +some reason don't have a bus concept) make use of the ``instance id``
> +for otherwise identically named devices.
>
> Return path
> -----------
>
> -In most migration scenarios there is only a single data path that runs
> -from the source VM to the destination, typically along a single fd (although
> -possibly with another fd or similar for some fast way of throwing pages
> across).
> -
> -However, some uses need two way communication; in particular the Postcopy
> -destination needs to be able to request pages on demand from the source.
> +Only a unidirectional stream is required for normal migration, however a
> +``return path`` can be created when bidirecitonal communication is desired.
> +This is primarily used by postcopy, but is also used to return a success
> +flag to the source at the end of migration.
>
> -For these scenarios there is a 'return path' from the destination to the
> source;
> ``qemu_file_get_return_path(QEMUFile* fwdpath)`` gives the QEMUFile* for the
> return
> path.
>
> @@ -618,3 +809,28 @@ Retro-fitting postcopy to existing clients is possible:
> identified and the implication understood; for example if the
> guest memory access is made while holding a lock then all other
> threads waiting for that lock will also be blocked.
> +
> +Firmware
> +========
> +
> +Migration migrates the copies of RAM and ROM, and thus when running
> +on the destination it includes the firmware from the source. Even after
> +resetting a VM, the old firmware is used. Only once QEMU has been restarted
typo with 2 spaces
Only after QEMU has been restarted the new firmware will be used.
-- Bala
> +is the new firmware in use.
> +
> +- Changes in firmware size can cause changes in the required RAMBlock size
> + to hold the firmware and thus migration can fail. In practice it's best
> + to pad firmware images to convenient powers of 2 with plenty of space
> + for growth.
> +
> +- Care should be taken with device emulation code so that newer
> + emulation code can work with older firmware to allow forward migration.
> +
> +- Care should be taken with newer firmware so that backwards migration
> + to older systems with older device emulation code will work.
> +
> +In some cases it may be best to tie specific firmware versions to specific
> +versioned machine types to cut down on the combinations that will need
> +support. This is also useful when newer versions of firmware outgrow
> +the padding.
> +
> --
> 2.17.0
>
>