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Re: [Qemu-devel] [PATCH] g364fb: switch to using DirtyBitmapSnapshot


From: Hervé Poussineau
Subject: Re: [Qemu-devel] [PATCH] g364fb: switch to using DirtyBitmapSnapshot
Date: Thu, 8 Feb 2018 21:50:37 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.5.2

Le 08/02/2018 à 19:22, Paolo Bonzini a écrit :
This removes the last user of memory_region_test_and_clear_dirty
outside memory.c.

Cc: Hervé Poussineau <address@hidden>
Cc: Aurelien Jarno <address@hidden>
Cc: Yongbok Kim <address@hidden>
Signed-off-by: Paolo Bonzini <address@hidden>

Tested-by: Hervé Poussineau <address@hidden>
Tested with Windows NT 4.0

---
         Untested... not sure where to get mips_bios.bin, or a kernel
         that works with -M magnum.  Can anybody help?  I'd like to
         get rid of memory_region_test_and_clear_dirty.

  hw/display/g364fb.c | 10 ++++++----
  1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/hw/display/g364fb.c b/hw/display/g364fb.c
index 86557d14a9..86452de780 100644
--- a/hw/display/g364fb.c
+++ b/hw/display/g364fb.c
@@ -62,15 +62,15 @@ typedef struct G364State {
#define G364_PAGE_SIZE 4096 -static inline int check_dirty(G364State *s, ram_addr_t page)
+static inline int check_dirty(G364State *s, DirtyBitmapSnapshot *snap, 
ram_addr_t page)
  {
-    return memory_region_test_and_clear_dirty(&s->mem_vram, page, 
G364_PAGE_SIZE,
-                                              DIRTY_MEMORY_VGA);
+    return memory_region_snapshot_get_dirty(&s->mem_vram, snap, page, 
G364_PAGE_SIZE);
  }
static void g364fb_draw_graphic8(G364State *s)
  {
      DisplaySurface *surface = qemu_console_surface(s->con);
+    DirtyBitmapSnapshot *snap;
      int i, w;
      uint8_t *vram;
      uint8_t *data_display, *dd;
@@ -122,8 +122,10 @@ static void g364fb_draw_graphic8(G364State *s)
      vram = s->vram + s->top_of_screen;
      /* XXX: out of range in vram? */
      data_display = dd = surface_data(surface);
+    snap = memory_region_snapshot_and_clear_dirty(&s->mem_vram, 0, 
s->vram_size,
+                                                  DIRTY_MEMORY_VGA);
      while (y < s->height) {
-        if (check_dirty(s, page)) {
+        if (check_dirty(s, snap, page)) {
              if (y < ymin)
                  ymin = ymax = y;
              if (x < xmin)





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