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[Qemu-devel] [PATCH] SDL2 various fixes
From: |
Jindrich Makovicka |
Subject: |
[Qemu-devel] [PATCH] SDL2 various fixes |
Date: |
Sun, 12 Nov 2017 11:42:38 +0100 |
Hi,
here is a revised patchset:
- sdl2: Do not hide the cursor on auxilliary windows
split into two
- sdl2: Only accept the hotkeys on the main window
reworked, also with a more descriptive commit message
- sdl2: Do not quit the emulator when an auxilliary window is closed
added missing scon->hidden update
- sdl2: Fix broken display updating after the window is hidden
added scon->hidden update instead + the SHOWN part changed
the same way
Regards, Jindrich
- [Qemu-devel] [PATCH] SDL2 various fixes,
Jindrich Makovicka <=
- [Qemu-devel] [PATCH 2/8] sdl2: Do not quit the emulator when an auxilliary window is closed, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 3/8] sdl2: Use the same pointer show/hide logic for absolute and relative mode, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 4/8] sdl2: Do not hide the cursor on auxilliary windows, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 6/8] sdl2: Fix dead keyboard after fullsceen, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 5/8] sdl2 uses surface relative coordinates, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 7/8] sdl2: Do not leave grab when fullscreen, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 8/8] sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held, Jindrich Makovicka, 2017/11/12
- Re: [Qemu-devel] [PATCH] SDL2 various fixes, Philippe Mathieu-Daudé, 2017/11/12