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Re: [Qemu-devel] [PATCH 0/8] TCG vectorization and example conversion
From: |
Alex Bennée |
Subject: |
Re: [Qemu-devel] [PATCH 0/8] TCG vectorization and example conversion |
Date: |
Fri, 08 Sep 2017 14:49:29 +0100 |
User-agent: |
mu4e 0.9.19; emacs 25.2.50.3 |
Richard Henderson <address@hidden> writes:
> When Alex and I started talking about this topic, this is the direction
> I was thinking. The primary difference from Alex's version is that the
> interface on the target/cpu/ side uses offsets and not a faux temp. The
> secondary difference is that, for smaller vector sizes at least, I will
> expand to inline host vector operations. The use of explicit offsets
> aids that.
<snip>
OK I think this is a lot more complete than my pass. I'm done with my
review for now, I look forward to the next version. It looks like most
of the pre-requisites are merged now?
--
Alex Bennée
- Re: [Qemu-devel] [PATCH 0/8] TCG vectorization and example conversion,
Alex Bennée <=