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Re: [Qemu-devel] [PATCH 3/4] sdl2: use framebuffer helper functions.
From: |
Gerd Hoffmann |
Subject: |
Re: [Qemu-devel] [PATCH 3/4] sdl2: use framebuffer helper functions. |
Date: |
Mon, 12 Jun 2017 10:23:58 +0200 |
Hi,
> It's a bit weird to have win_fb used without being really
> initialized.
>
> Furthermore, there doesn't seem to be guarantee that
> glGenFramebuffers(1, &fb->framebuffer) will make only non-0 values.
0 is reserved for the default framebuffer of the current context, i.e.
the sdl window in this case.
cheers,
Gerd
- [Qemu-devel] [PATCH 0/4] ui/opengl: add and use helper functions to handle framebuffers, Gerd Hoffmann, 2017/06/06
- [Qemu-devel] [PATCH 0/4] ui/opengl: add and use helper functions to handle framebuffers, Gerd Hoffmann, 2017/06/14
- [Qemu-devel] [PATCH 2/4] egl-headless: use framebuffer helper functions., Gerd Hoffmann, 2017/06/14
- [Qemu-devel] [PATCH 1/4] egl-helpers: add helpers to handle opengl framebuffers, Gerd Hoffmann, 2017/06/14
- [Qemu-devel] [PATCH 3/4] sdl2: use framebuffer helper functions., Gerd Hoffmann, 2017/06/14
- [Qemu-devel] [PATCH 4/4] gtk: use framebuffer helper functions., Gerd Hoffmann, 2017/06/14
- Re: [Qemu-devel] [PATCH 0/4] ui/opengl: add and use helper functions to handle framebuffers, no-reply, 2017/06/14