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Re: [Qemu-devel] [PATCH v3 7/7] numa: cpu: calculate/set default node-id


From: Eduardo Habkost
Subject: Re: [Qemu-devel] [PATCH v3 7/7] numa: cpu: calculate/set default node-ids after all -numa CLI options are parsed
Date: Wed, 31 May 2017 10:32:01 -0300
User-agent: Mutt/1.8.0 (2017-02-23)

On Wed, May 31, 2017 at 10:50:27AM +0200, Igor Mammedov wrote:
> On Tue, 30 May 2017 17:03:32 -0300
> Eduardo Habkost <address@hidden> wrote:
> 
> > On Tue, May 30, 2017 at 06:24:02PM +0200, Igor Mammedov wrote:
> [...]
> > > diff --git a/include/hw/boards.h b/include/hw/boards.h
> > > index 76ce021..063f329 100644
> > > --- a/include/hw/boards.h
> > > +++ b/include/hw/boards.h
> > > @@ -94,6 +94,8 @@ typedef struct {
> > >   *    Returns an array of @CPUArchId architecture-dependent CPU IDs
> > >   *    which includes CPU IDs for present and possible to hotplug CPUs.
> > >   *    Caller is responsible for freeing returned list.
> > > + * @get_default_cpu_node_id:
> > > + *    returns default board specific node_id value for CPU
> > >   * @has_hotpluggable_cpus:
> > >   *    If true, board supports CPUs creation with -device/device_add.
> > >   * @minimum_page_bits:
> > > @@ -151,6 +153,7 @@ struct MachineClass {
> > >      CpuInstanceProperties (*cpu_index_to_instance_props)(MachineState 
> > > *machine,
> > >                                                           unsigned 
> > > cpu_index);
> > >      const CPUArchIdList *(*possible_cpu_arch_ids)(MachineState *machine);
> > > +    int64_t (*get_default_cpu_node_id)(const MachineState *ms, int idx); 
> > >  
> > 
> > Aren't we trying to move away from cpu_index-based CPU
> > identification?  Shouldn't we make this get a CPUArchId argument?
> it's not cpu-index but index in possible_cpus[],
> it's possible to pass in CPUArchId argument and then in callbacks
> compute it's index in possible_cpus[] but that seems
> a bit unnecessary and would complicate callback impl.
> 
> Probably I should add doc comment explaining 'idx' meaning.
> 
> > >  };
> > >  
> > >  /**
> > > diff --git a/include/sysemu/numa.h b/include/sysemu/numa.h
> > > index 610eece..ea123ef 100644
> > > --- a/include/sysemu/numa.h
> > > +++ b/include/sysemu/numa.h
> > > @@ -36,4 +36,13 @@ void numa_legacy_auto_assign_ram(MachineClass *mc, 
> > > NodeInfo *nodes,
> > >  void numa_default_auto_assign_ram(MachineClass *mc, NodeInfo *nodes,
> > >                                    int nb_nodes, ram_addr_t size);
> > >  void numa_cpu_pre_plug(const CPUArchId *slot, DeviceState *dev, Error 
> > > **errp);
> > > +
> > > +static inline void assert_nb_numa_nodes_change(void)  
> > 
> > Can you document the purpose of this function?
> > 
> > > +{
> > > +    static int saved_nb_numa_nodes;
> > > +    assert(nb_numa_nodes);
> > > +    assert(saved_nb_numa_nodes == 0 || saved_nb_numa_nodes == 
> > > nb_numa_nodes);
> > > +    saved_nb_numa_nodes = nb_numa_nodes;
> > > +}
> > > +
> > >  #endif
> > > diff --git a/hw/arm/virt.c b/hw/arm/virt.c
> > > index ce676df..74f1453 100644
> > > --- a/hw/arm/virt.c
> > > +++ b/hw/arm/virt.c
> > > @@ -1553,6 +1553,13 @@ virt_cpu_index_to_props(MachineState *ms, unsigned 
> > > cpu_index)
> > >      return possible_cpus->cpus[cpu_index].props;
> > >  }
> > >  
> > > +static int64_t virt_get_default_cpu_node_id(const MachineState *ms, int 
> > > idx)
> > > +{
> > > +    assert(nb_numa_nodes);
> > > +    assert_nb_numa_nodes_change();  
> > 
> > I would move this assert to common code instead of copying it to
> > all implementations.
> > 
> > A machine_get_default_cpu_node_id() wrapper that calls
> > assert_nb_numa_nodes_change() and mc->get_default_cpu_node_id()
> > would be enough, and it wouldn't even need to be declared in a
> > header as the only caller would be at hw/core/machine.c.
> > 
> > (Or, if you prefer to simply drop the assert(), I think that
> > would be OK too.)
> Callbacks are 'public' API and potentially could be called from anywhere.

I don't think that's true.  Just like some struct fields aren't
supposed to be touched by other code, a callback can be
considered private and not supposed to be called from other code.

e.g.: it is invalid to call DeviceClass::realize directly outside
device_set_realized(), or to call MachineClass::init outside
machine_run_board_init().


> Putting asserts inside of callbacks instead of the current single call site
> should help to catch errors/wrong usage in future if callback were called
> from elsewhere.
> 
> So I'd prefer to keep it where it's now or drop it altogether
> as it's not much of use at the current call site.

I think it's unnecessary complexity.  But if you insist, I won't
mind as long as you document the purpose of
assert_nb_numa_nodes_change() clearly.


>  
> > > +    return idx % nb_numa_nodes;
> > > +}
> > > +
> > >  static const CPUArchIdList *virt_possible_cpu_arch_ids(MachineState *ms)
> > >  {
> > >      int n;
> [...]
> 
> 

-- 
Eduardo



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